Forum Overview :: Devil May Cry 3
 
Re: Review -Point by point for easy rebuttal- by FABIO 03/15/2005, 9:10pm PST
Mischief Maker wrote:

IN A NUTSHELL:

An improvement over every game in the DMC/NG subgenre in every important way. This does not mean, necessarily, that it's jettisoned all the bad stuff.


Yup, beats out the original DMC.

One point that needs mentioning is the graphics. Usually when a series advances on the same system, they try to increase the detail using the same hardware and end up with blurry, jagged, but detailed graphics like in Final Fantasy 9. Not so here. The original DMC was gorgeous in its time, but loading it up today and you'll start to see its age. DMC3 manages to smooth this out and keep everything gorgeous.

A minor complaint on graphics is the fact that I guess they had to sacrifice a couple minor details. No slick pulsating health meter or glowing devil gauge runes from DMC1, here you just get a static, blocky health bar and yellow circles for the devil meter. Devil trigger mode is also significantly less impressive looking.

CAMERA:

Better than the horrible Ninja Gaiden camera, a small step up from DMC1's camera. It will try to get whatever enemy you've locked onto into view. You're never going to be able to see all the enemies in the room at the same time. Luckily, if an enemy has a long range attack that can hit you from offscreen, they'll let out a tell-tale battle cry right before they launch it. Still by no means perfect.


Main camera problem is it's zoomed out too far. DMC1 got it right (except for the Phantom fights), DMC2 had it zoomed out too far so everything was too small, DMC3 has it zoomed in too much so sometimes you can't see mor ethan 8 feet in front of you. The first area and the occasional boss fight are made much harder than they should be because you can't see off screen (10 feet away) enemies suddenly charge at you, or you lose sight of enemies below when you jump.


BOSSES:


I like variety, but I kind of miss DMC1's three bosses that would not die. Also miss their dramatic deaths where Phantom falls 200 feet, gets skewered on a massive pike, and gushes an explosive geyser of blood while melting. Or Griffon callin gon his dark master to give him strength, only to be judged unworthy and get fried by massive bolts of explosive lightning.


STYLE:

The style system adds a couple extra moves to your repetoire. At early levels the extra "style" moves are okay. But after collecting an ass load of orbs they level up and start getting increasingly useful and rediculous. Level 1 trickster gives you a limited wallrunning ability and a short dash that makes you invincible for a split second. Level 3 trickster lets you fly, dash and teleport all over the screen as an impossible-to-hit freakazoid. All the regular moves from DMC1 are still available to you no matter what your style.


It still feels like an artificial way to increase replay value. They could have easily let you do all the style moves at once.


WALLRUNNING:

Sadly, they dropped the ball on this one. There are no wallrunning-specific attacks and a lot of screens have bottomless chasms or piles of rubble for walls that you can't wallrun on. Ninja Gaiden still has the best wallrunning used in combat.


They had wallrunning in DMC2, and it was completely useless, just like it is here (and here you can only do it while in trickster mode).

WEAPONS


Nevan is the best weapon in any videogame ever.

DIFFICULTY:

The basic enemies are harder and more varied than NG's, but this is mitigated by less frustrating bullshit from the camera. A good candidate for the hardest game on the PS2. Word of advice: once you hit level 3, make sure you always have at least 1 of these checkpoint yellow orbs on you. It is incredibly frustrating to fight your way through a long, puzzle-strewn level only to get killed by the boss at the end and have to fight through the whole thing AGAIN.


The enemies fight in more varied ways, but appearance wise they're all pretty much grim reapers of different sizes and colors.

But yeah, it's really not that hard, but just like Ninja Gaiden most of the challenge comes from losing a ton of progress every time you die. Spend 10-15 minutes minutes running through a level fighting enemies, pushing some puzzle blocks, and placing some puzzle items, only to get your ass kicked by the boss before you nail his pattern down and having to start the whole level over. I can't remember exactly, but I thought DMC1 let you pick up right at the boss fight every time. Once nice touch is that it gives you a choice of whether to use the yellow orb or just restart the level. In DMC1 it just automatically used it, and you had to reset the machine and reload the game if you would rather take another shot at the level without wasting your orb.

CUTSCENES/WHINY PREACHY FACTOR:

Almost nonexistent. A couple remarks about how it's important to kill family members who turn evil, but the rest are rediculous bullet-time action scenes and sinister monolouges.


The cutscenes flat out rule. Almost every one is an over the top Matrix fight that does it better than the Matrix itself. Remember in Matrix: Revolutions when they fought the Frenchie's goons who started running on the ceiling, and you could smell the bottom of the barrel desperation as it tried so hard to be cool? DMC3 keep it all action packed and fresh, and will probably have you giggling like a schoolgirl at all the over the top-titude.

OVERALL:

If you like this sub-genre, this game's the best of the bunch at the moment. If either DMC1 or Ninja Gaiden were too tough for you you'll haaaaaaate this game.


Yes, but it's really not that hard. It's basically the same difficulty as DMC1, only with a steeper learning curve at the beginning. The difficulty is mostly getting killed by a boss before you learn his trick and having to restart the level.
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Review -Point by point for easy rebuttal- by Mischief Maker 03/11/2005, 6:57pm PST NEW
    My only question. by Worm 03/12/2005, 7:06pm PST NEW
        Re: My only question. by Mischief Maker 03/12/2005, 7:29pm PST NEW
            Blockbuster : ( by Worm 03/12/2005, 10:12pm PST NEW
                Re: Blockbuster : ( by FABIO 03/12/2005, 10:17pm PST NEW
                    Re: Blockbuster : ( by Worm 03/12/2005, 10:27pm PST NEW
                    Re: Blockbuster : ( by Creexul :( 03/12/2005, 10:28pm PST NEW
                    Re: Blockbuster : ( by martini 03/13/2005, 3:05am PST NEW
                    What pisses me off by Mischief Maker 03/13/2005, 11:26am PST NEW
                Why don't you buy it, faggot? NT by Quentin Beck 03/13/2005, 12:53am PST NEW
                    forty bux or fitty? by Worm 03/13/2005, 1:33am PST NEW
                        Re: forty bux or fitty? by Souffle of Pain 03/13/2005, 1:44am PST NEW
                            GEE, THANKS MISTER. DO YOU WANT A PAPER OR NOT? NT by Worm 03/13/2005, 1:58am PST NEW
                                I'll take a subscription to "Grit," kiddo. NT by Souffle of Pain 03/13/2005, 2:41am PST NEW
                                    4,999 more and he gets the 2-man inflatable river raft. NT by Bill Dungsroman 03/13/2005, 12:34pm PST NEW
                                        Fuck that! 9,999 more and I get the real live pony! NT by Worm 03/13/2005, 12:53pm PST NEW
                                            Ponies. o_0 NT by Worm 03/13/2005, 1:00pm PST NEW
    Re: Review -Point by point for easy rebuttal- by FABIO 03/15/2005, 9:10pm PST NEW
    ICJ deemed this unworthy of frontpage treatment :( NT by Mischief Maker 03/20/2005, 8:54am PST NEW
        maybe if it were in the REVIEWS forum? NT by FABIO 03/20/2005, 5:03pm PST NEW
        Re: ICJ deemed this unworthy of frontpage treatment :( by Ice Cream Jonsey 03/12/2006, 8:02pm PST NEW
            Dammit by Ice Cream Jonsey 03/12/2006, 8:03pm PST NEW
                Here it is. by Mischief Maker 03/13/2006, 5:53pm PST NEW
    Re: Review -Point by point for easy rebuttal- by Lizard_King 03/12/2006, 7:35pm PST NEW
        Re: Review -Point by point for easy rebuttal- by Fullofkittens 03/12/2006, 7:58pm PST NEW
            Re: Review -Point by point for easy rebuttal- by Lizard_King 03/12/2006, 8:48pm PST NEW
                Re: Review -Point by point for easy rebuttal- by Fullofkittens 03/13/2006, 6:41am PST NEW
                    Re: Review -Point by point for easy rebuttal- by Lizard_King 03/17/2006, 9:11pm PST NEW
        Re: Review -Point by point for easy rebuttal- by Flavio 03/13/2006, 1:18am PST NEW
            well that was a mess by Flavio 03/13/2006, 1:21am PST NEW
        Re: Review -Point by point for easy rebuttal- by Mischief Maker 03/13/2006, 5:50pm PST NEW
            The 2nd Picture is Eddie murphy from "Delerious" and "Raw" NT by Mischief Maker 03/13/2006, 6:00pm PST NEW
            Re: Review -Point by point for easy rebuttal- by Flavio 03/13/2006, 6:08pm PST NEW
                Re: Review -Point by point for easy rebuttal- by Lizard_King 03/17/2006, 9:08pm PST NEW
                    You have the wrong hobby by motherfuckerfoodeater 03/18/2006, 1:52am PST NEW
                    Did you play the same game? by Flavio 03/18/2006, 2:44am PST NEW
                        I should've been the one to fill your dark soul with LIGHT!!! NT by MM 03/18/2006, 5:25pm PST NEW
                        Re: Did you play the same game? by Lizard_King 03/19/2006, 11:33am PST NEW
                            To answer your first question by Mischief Maker 03/20/2006, 4:10pm PST NEW
                                Re: To answer your first question by Lizard_King 03/20/2006, 10:06pm PST NEW
    Re: Review -Point by point for easy rebuttal- by motherfuckerfoodeater 03/14/2006, 10:56pm PST NEW
    A near point-form whoreview by mark 03/18/2006, 12:57pm PST NEW
        Re: A near point-form whoreview by Flavio 03/18/2006, 3:34pm PST NEW
            !!! by mark 03/20/2006, 11:35pm PST NEW
        Re: A near point-form whoreview by MM 03/18/2006, 5:38pm PST NEW
 
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