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by Ice Cream Jonsey 11/28/2012, 9:24pm PST |
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Fullofkittens wrote:
And because the combat sucks, moving up the tech tree doesn't feel rewarding enough, which was enough to eventually kill the game for me, though I was very excited about it at the beginning.
That's where I am. Seeing how I only play the first two hours of all games - any games now, all I need is to not attack anyone in 120 minutes and explore those sweet, sweet moons.
... I'll attack the moons with my mouth maybe
ICJ
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Here is the thread where I convince ICJ to buy Endless Space by 4xgamer 11/28/2012, 6:38pm PST
How many planets per system? Just one or potentially more? NT by fucking newbie 11/28/2012, 8:17pm PST
Re: How many planets per system? Just one or potentially more? by 4xgamer 11/28/2012, 8:59pm PST
You DO have to colonize the planets separately, though. NT by You don't just get 'em all for free 11/28/2012, 9:00pm PST
And the combat sucks. by Fullofkittens 11/28/2012, 9:05pm PST
From the combat footage I've seen, this could be fixed with time-intensive moddi by fucking newbie 11/28/2012, 9:16pm PST
From the combat footage I've seen, this could be fixed with time-intensive moddi by Ice Cream Jonsey 11/28/2012, 9:25pm PST
So if we ever need to wreck your brain we just have to mention lunar exploration NT by fucking newbie 11/29/2012, 1:13am PST
What the fuck is "emergent storytelling" anyway? by Mischief Maker 11/28/2012, 10:15pm PST
Re: What the fuck is "emergent storytelling" anyway? by Ice Cream Jonsey 11/28/2012, 10:20pm PST
Re: What the fuck is "emergent storytelling" anyway? by matt mysterio 11/28/2012, 10:32pm PST
You managed to capture shitty emergent storytelling. One ivory tower for you! by fucking newbie 11/29/2012, 12:51am PST
The combat is fine if you find tactical battles annoying and disruptive. by durg 11/29/2012, 9:41am PST
Re: From the combat footage I've seen, this could be fixed with time-intensive by Arbit 11/29/2012, 10:01am PST
Re: From the combat footage I've seen, this could be fixed with time-intensive by fucking newbie 11/29/2012, 1:03pm PST
You're ruining a beautiful game with your pedantic shit. NT by Welcome to Caltrops 11/29/2012, 6:01pm PST
It's 'pedantry.' Like this post. And thanks for poppin' my cherry, money's on NT by the bedside table 11/29/2012, 11:07pm PST
Re: And the combat sucks. by Ice Cream Jonsey 11/28/2012, 9:24pm PST
I am now prepared to answer your stupid complaints about the combat: by EatingContest 12/01/2012, 9:59pm PST
Er, bad Admiral, not bad General, I suppose. NT by EatingContest 12/01/2012, 10:00pm PST
This doesn't solve the problem of the combat being formulaic and boring. by fucking newbie 12/02/2012, 6:47pm PST
I dunno what you're talking about. This is 4x not space combat simulator. by EatingContest 12/02/2012, 9:39pm PST
Tactical battles would greatly improve Civilization. by Mischief Shai-hulud 12/02/2012, 9:55pm PST
This. Although it's not a dealbreaker so much as inexcusable. by fucking newbie 12/02/2012, 10:20pm PST
Iiiiif you played something for seven years, iiiiit might not be that badly desi by EatingContest 12/03/2012, 4:56pm PST
Because you played it with me and know what I experienced! Cunt. by trolled newbie 12/03/2012, 5:41pm PST
Honestly I haven't understood a single goddamn thing you've said NT by But you seem cute so lol 12/03/2012, 5:45pm PST
Except when they didn't by fabio 12/03/2012, 12:18am PST
I quit with Civ 3. It most definitely had that problem. NT by Mischief Mech 12/03/2012, 9:09pm PST
Ok, they solved it in both 4 and 5 by fabio 12/03/2012, 11:44pm PST
When you stop worrying about cavemen driving speedboats full of explosives NT by is when battleships get fuckin sunk 12/03/2012, 2:16am PST
^emergent storytelling NT by Siskel and Ebert 12/03/2012, 9:54pm PST
Ground-based games get a pass because they have ground, things on the ground by Arbit 12/03/2012, 9:52am PST
Re: Ground-based games get a pass because they have ground, things on the ground by WITTGENSTEIN 12/03/2012, 1:53pm PST
Let's go back to this by Arbit 12/03/2012, 5:31pm PST
Overwhelm and autoresolve is middle management, not strategic genius by Entropy Stew 12/03/2012, 6:27pm PST
Strategic genius is not tactical genius. NT by I can't believe I had to- wait, yea 12/03/2012, 6:32pm PST
VERY GOOD *pats head* EC dismissed tactics entirely and talked of strategy by Entropy Stew 12/03/2012, 7:28pm PST
I guess I won? "You fucking idiot" is like the badge of victory here or somethi NT by Everyone's Sun Tzu in PurpleTown 12/03/2012, 9:22pm PST
Yes, here's your internet victory for being right on caltrops. Long may you NT by treasure it. 12/04/2012, 12:18am PST
Re: How many planets per system? Just one or potentially more? by Ice Cream Jonsey 11/28/2012, 9:07pm PST
Come on now, ICJ. You know exactly how to get it between Steam and grift. NT by Mysterio 11/29/2012, 12:55am PST
Re: Come on now, ICJ. You know exactly how to get it between Steam and grift. by Ice Cream Jonsey 11/29/2012, 10:51am PST
Re: Here is the thread where I convince ICJ to buy Endless Space by Ice Cream Jonsey 11/28/2012, 9:05pm PST
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