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First Hour: AI War by pinback 06/13/2015, 8:59am PDT
STATUS: Played first three tutorial missions. They shouldn't have taken that long, but there's a lot of reading.

REVIEW: None of the descriptions I'd heard of this sounded interesting to me, and the initial blush of lame 2D sprite graphics confirmed my disinterest, but I gotta say, once you start getting the idea, it really is very [i]smartly[/i] done. You can tell it's by a bunch of guys who said "we're not going to bother with graphics and shit, we'll just make cool, inventive games." Which this seems like one of them. It definitely has roots in the Total Annihilation series, what with its "build workers to speed up ship production and then set the ship producers on repeat so you get hundreds and hundreds of ships right away" thing. If I hadn't played TA before, this would have seemed more complicated than it is.

CHANCE OF PLAYING AGAIN: 100%, at least to finish the tutorials, and start the campaign. After that, we'll see.
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        If you never played the original you won't know why the remake sucks by WITTGENSTEIN 06/12/2015, 2:04pm PDT NEW
            Thank goodness! NT by pinback 06/12/2015, 3:19pm PDT NEW
                Finally! Those eight years in the 90s as an Amiga holdout pays off! NT by Homeworld Remastered FAN 06/12/2015, 4:05pm PDT NEW
                    What? Is that a joke? NT by Drake 06/12/2015, 7:19pm PDT NEW
            As a huge fan of the originals- what are the differences? by Oom Shnibble 06/12/2015, 11:11pm PDT NEW
                "Strike formations" don't work as well, and there's no fuel management? by pinback 06/13/2015, 6:11am PDT NEW
    First Hour: AI War by pinback 06/13/2015, 8:59am PDT NEW
 
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