Forum Overview :: Master of Orion 1-2-3
 
boner: gone by fabio 11/28/2015, 4:26pm PST
They're using the food/industry/research population mechanic from MOO2, which never added anything but tedious micromanagement to me.

MOO2 always was the 4X System Shock 2 for me. I never understood why it was the fan favorite. The simple, streamlined strategic aspect of MOO1 replaced with tedious micromanagement and techs that were never rebalanced for the radically different map setups of the sequel. The default races were horribly designed and the majority of the strategy was just coming up with the most broken custom race. The one and only thing MOO2 did better was the early to mid game ship combat, until too many ships got involved and it turned into a tedious mess late game.


Imperialism was a better 4X game than MOO2.
PREVIOUS NEXT REPLY QUOTE
 
Reboot annonced? by fabio 11/27/2015, 3:34am PST NEW
    announced even NT by fabio 11/27/2015, 3:38am PST NEW
    Re: Reboot annonced? by Oom Shnibble 11/27/2015, 4:39am PST NEW
    It's had a Steam page for several months now. Please try to keep up. NT by pinback 11/28/2015, 12:21pm PST NEW
    boner: gone by fabio 11/28/2015, 4:26pm PST NEW
        From the 1996 Gamespot review: by Mischief Maker 11/28/2015, 6:38pm PST NEW
        Food, industry AND research? THREE things? Man, FUCK THIS. NT by who am i space einstein?? 11/28/2015, 7:42pm PST NEW
            Yes, they managed to fuck up 3 things by fabio 11/28/2015, 9:07pm PST NEW
                You're worried about the new MOO because you're afraid it'll be too much like NT by MOO2. You are a national treasure. 11/29/2015, 3:05pm PST NEW
                    Terminator 2 also sucked compared to the original NT by sorry 11/29/2015, 3:55pm PST NEW
 
powered by pointy