Forum Overview :: Star Citizen
 
Parts 3-5 up by skip 10/03/2016, 10:32am PDT
Curious as to how Roberts fucked up the FPS module? http://www.kotaku.co.uk/2016/09/29/what-happened-to-star-marine-star-citizens-missing-module

In February, Roberts was saying in interviews that Star Marine’s release was imminent - but behind the scenes it was a different story. “A lot of things were ready to go and a lot of them were at 85%,” my source says. “CIG didn’t want to pull the trigger.”


They outsourced this to another company who actually got their shit done but it was never enough.

One time it was because when Illfonic first started making Star Marine, CIG's workflow called for extremely detailed environments. “Anyone who has made environments before will know this is a huge resource hog,” a source explained. “You're not going to get a good frame rate. The assets need to be cheap to run to get more effects and lighting in.”


That sounds like you're being an American't. There's so many other examples of Roberts being unreasonable or demanding shit be redone for small reasons that the outside company ended the contract. The second part is investigating who are these guys who donate thousands of dollars to an unfinished game? http://www.kotaku.co.uk/2016/09/28/who-are-the-star-citizen-superbackers-2

“I started [backing] about three years ago,” says John, a US Navy serviceman, who has spent in the region of $13,000 on Star Citizen so far. “I was on deployment at the time. The first thing I bought was the Rear Admiral package. I remember, because it was like $250, I was like, ‘that’s insane! That’s an insane amount of money for a game! Hell no!’.


“I don’t consider myself in the ‘1%’, because there’s guys who plopped down $10K that first week back in November 2012, whereas I grew to the number that I’m at with every sale, every purchase, every subscription down the road,” he says. “So I don’t see myself as a one-per-center… [I’m] not wealthy, by any means, but I’m comfortable enough that I can spend money, monthly or weekly, on things that don’t matter to normal living, like games, travelling, etc. So, that’s where I’ll put my ‘fun money’. Whereas some guys will spend five or six grand a year on their favourite sports team, I prefer to give it to my passion, which is gaming.”


This is like a hedge fund manager claim they're not the 1% because Bill Gates exists.

“It was easy to do over the course of four years,” says Tom. “Some of this is my own pocket money, but a lot of this is used equipment that I would sell through PayPal. I’ll sell used equipment on eBay, the money shows up on PayPal, then I would use it for games or hardware - ‘fun money’, if you will. So, it’s easy to spend that money on Star Citizen, because nothing else is really piquing my interest [right now].


The whole thing is worth reading including PC Gamer's separate interview with a guy who's now spent 36K on this (http://www.pcgamer.com/meet-a-fan-who-has-spent-30000-on-star-citizen-ships/). The 36K guy has kids and built an observatory so one has to wonder if he's just so rich he has nothing else to do with his money. The others are single/married men without children and whose logic screams "sunk cost fallacy." At least they all seem comfortable with the idea that their money is gone and they may get no return on their thousands of dollars.

Maybe that’s what’s unique about Star Citizen: that for at least some of its backers (the happy ones) it’s not a product they’re paying for, but the experience of being a backer. Like that age-old piece of advice to gamblers heading out to Vegas for the weekend, the people who come back happy aren’t generally the people who go to win, but the people who can see their losses at the tables as the price of a good time.


I wouldn't be surprised if many whales, in different circumstances, would have been gambling addicts.
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Kotaku did a huge expose on this by Rey Mysterio Jr. 09/23/2016, 10:52pm PDT NEW
    This is a good article by skip 09/24/2016, 10:29am PDT NEW
        Re: This is a good article by Mysterio IN SPACE 09/24/2016, 1:08pm PDT NEW
    Part 2/5 up. I have a technical question by skip 09/26/2016, 1:03pm PDT NEW
        I didn't realize it was so in-depth, thanks! NT by Giving me reason to refresh kotaku 09/26/2016, 5:52pm PDT NEW
            Kotaku UK belongs to Future(PC Gamer), you can safely ignore Totilo's dipshits NT by mike williams usgamer 09/30/2016, 6:02pm PDT NEW
                Actually you need to use http://www.kotaku.co.uk/tag/kotaku-uk/ if you want... by mike williams usgamer 09/30/2016, 8:04pm PDT NEW
                    They were crying about not getting their hits though by Mysterio Lollerson 09/30/2016, 10:10pm PDT NEW
                        Ahhhhhhhh fucking Kotakus by Jack Bauer 09/30/2016, 10:27pm PDT NEW
                        Why don't you write your own video game article for archive.is NT by and leave his where he put it. 09/30/2016, 10:39pm PDT NEW
                        I'll give the point to Kotaku UK actually by skip 10/03/2016, 10:19am PDT NEW
        Parts 3-5 up by skip 10/03/2016, 10:32am PDT NEW
            Re: Parts 3-5 up by Ice Cream Jonsey 10/03/2016, 12:19pm PDT NEW
        Mesh networking by Entropy Stew 10/03/2016, 11:19am PDT NEW
 
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