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Re: The RLM take on it was correct IMO (spoilers continue) by blackwater 01/20/2017, 2:48pm PST
Fullofkittens wrote:

It doesn't work as a standalone movie. It only works because it bolts directly onto the front of Ep IV like sko emo plague mask. If you were someone that had never seen a Star Wars movie before you would walk out of there going UM EVERYBODY DIED TO FIND OUT HOW TO BLOW UP THE DEATH STAR AND NOBODY BLEW IT UP?


Not really. It was made clear many, many times in the movie why stealing the plans was significant. There were at least 3 scenes with exposition about why the plans were important and what the rebels would do with them.

Fullofkittens wrote:

The protagonist (Jyn) felt really badly written to me, particularly because she spent 75% of the movie going "fuck off everybody, this is not my war," and then she sees her dad for one second and suddenly she's Thomas fucking Paine speechifyin' before Congress.


It wasn't her war. She was in prison for an unrelated thing, and the rebels broke her out purely to get to get to her father. And she knew that they were more interested in killing him than trying to turn him, at least at first. Her motivations for changing her mind are also very clear... it was literally her father's dying wish to her.

You can't claim that her motivations were unclear or hard to understand. HMM I NEED MORE CHARACTERS WITH BELIEVABLE MOTIVATIONS LIKE JAR JAR BINKS OR COUNT DOOKU HMM YES

Fullofkittens wrote:

The supporting characters: also badly done. I really wanted more of the blind Jedi fanboi (Donnie Yen) and his shooty shoots friend; the way they went out was dumb. It would have been way more effective if they had been just outrageously successful and lucky (because the Force was with them) but then they got nuked like everybody else, going out shoulder to shoulder with with their little chant about how they're with the Force.


They died when they did because they sacrificed themselves to get the antenna working. It would have been less effective if they just got randomly nuked at the end because Vader pressed a button.

Fullofkittens wrote:


Other things I found disappointing that were surprising:
  • Who the fuck gave the green light to XCOM Tarkin and Leia??? God it was so terrible. It takes a shit on the entire acting profession to presume that a cartoon can stand in for Peter Cushing.


I don't know... I thought it looked pretty good. Did you see anything that looked off?

The acting profession is doomed, anyway. The writing has been on the wall for a while. I give it 10, 20 years tops before it's just warm bodies performing in front of a green screen, that later gets reskinned by a computer. Star Wars is just leading the way to the new technology, just like it did in the 1970s.

Fullofkittens wrote:


  • The score was pretty bad! I was surprised because Michael Giacchino is one of the best film composers working nowadays, and he had the Star Wars themes to work with...but when the time came for big moments in the score, the score was just lame. Sad!


  • Yeah, the music wasn't that memorable.

    Fullofkittens wrote:


    Mainly, though, I'm just not looking for a dark gritty space opera out of Star Wars; I liked TFA more because Star Wars movies are fun fantasy movies with adventures n' shit and this wasn't that. If you're looking to spend a lot of time watching space battles - and I'm not knocking it if you are - it does really provide a lot of space battles.


    The first part with Saw Gerrera was a nice space adventure, even complete with a cantina and a desert planet. The second part with the last stand on Scarif was a little too dark, I agree. I guess they thought it was necessary to kill off everyone to explain why the characters weren't in the original trilogy.

    Space battles? Really? I'm too lazy to actually time it, but I'm pretty sure the actual time spent on "space battles" is tiny in this movie in comparison with all the other Star Wars movies. There were periodic quick transitions to Admiral Akbar throughout the battle on Scarif, but that's about it. The focus of the battle is obviously on the ground. There were a lot more gratuitous 1-on-1 duels and battles for the sake of battles in The Force Awakens.

    In fact, I was kind of disappointed by the lack of a good lightsaber duel in this movie. It didn't feel like star wars without it, somehow.

    Fullofkittens wrote:


    One thing I did like was that there seemed to be a bit of conscious self-parody about the Empire being just really really bad at designing things. No matter what you want to do in an Empire base it involves either running to a console on the other side of the parking lot or climbing across a treacherous ledge. My favorite was when their record system would automatically make the hard disk you want light up, but to get it you still had to use a finicky set of game paddles to surgically remove the disk from its enclosure. That all fits the mindset of a military organization that designs tanks that walk on stilts, and battleships that put their command centers behind a big windshield, right next to a big explodey-ball dodecahedron.


    I think you're reading too much into this.

    Let's ask TDARCOS how the empire SHOULD HAVE designed their data center architecture. Probably if they had just used Turbo Pascal and an enterprise solutions framework, this whole crisis could have been averted.
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                The RLM take on it was correct IMO (spoilers continue) by Fullofkittens 01/01/2017, 7:16pm PST NEW
                    Re: The RLM take on it was correct IMO (spoilers continue) by blackwater 01/20/2017, 2:48pm PST NEW
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