Forum Overview :: The Walking Dead
 
Does any western narrative games make replays not a complete chore? by Worm 03/28/2018, 10:43am PDT
Not that mapping out a VN is a delight, but they at least have a common route where you make a few choices that decide your ending and then the ending. You skip any common route stuff you've already seen automatically and any new scenes are just played for you unless you mark in the settings that you want to skip those.

The best I think western games have gotten is just having a manual skip that you normally use when you want to skip spoken dialog, but it's a lot of clicking. Life Is Strange even had skipping built in, but didn't bother to make a New Game+ mode where all the text was just marked as 'text you already ready'. None of that matters since these games are barely worth the replay, imagine playing all of The Walking Dead just to have the righteous bad guy read off different 'hard choices' you made.

I'm not sure if they dissuade replies because it makes it obvious how superficial the choices are (up until the end) or what. Though even games with multiple endings like Tokyo Dark or VA-11 Hall-A felt like it just wasn't worth it to see them, because you have to constantly go through trying to remember if this scene is a new one or something you've already read. Tokyo Dark actually took in account multiple playthroughs in an awful way, where it gave you a new game+ option regardless of if you reached a 'proper end' or not. So having my character overdose on pills and then picking new game+ basically gave me the "you've done this before" spiel with characters who I hadn't even been introduced to.
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Does any western narrative games make replays not a complete chore? by Worm 03/28/2018, 10:43am PDT NEW
    TellTale doesn't any more by =( 09/21/2018, 3:14pm PDT NEW
 
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