Forum Overview
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Guess Who Fucked Up X-Com Now
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Re: Move Slowly
[quote name="Mr. Kool"]-Research is huge too. Most research leads to dead ends and some of the things you can manufacture are a waste of time. -Max out your lab and living quarters with 50 scientists as soon as you can afford this. This will severely drain your finances in upkeep. -Research laser weapons up to the laser rifle and start making tons of them for combat and selling for income. -Don't bother with plasma pistols and rifles, heavy is the way to go. -Researching alien alloy leads to X-COM armor, add power source to get power armor and navigation for flying suits. -Don't bother building anything but flying suits for armor. As for combat, have your craft hover over the site until it's daytime, night missions will get you killed. Soldiers are relatively expendable, once a few get the hang of combat keep them supplied and alive while the others are door-busting fodder. 3-shot burst is a good option early on with rifles and laser rifles, by the time you have heavy plasmas snap fire will be very accurate. -Mr. Kool PS: Spoiler alert! [/quote]