Forum Overview
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Mercenaries: Playground of Destruction
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Re: Keyboard flipping of Fabio proportions.
[quote name="Casual observer"]Gee well, let's see.... The story? Irrelevant, same bullshit as MechCommander. MW2 did a better story, and had better, more intricate and much more enjoyable missions. Blowing up a terraformer was always so much more fun than, say, blowing up wave after wave of... helicopters. The gameplay? I've had more entertaining games of Defender, and I am not alone on this assesment, centered around the fact that the game mechanics weren't even a game of paper-rock-scissors, just rocks... and lasers. Hell, the enemy AI was on rails. The graphics? MechCommander had, overall, better graphics. Every single building was a different flavour of a milk-box, in the blown-up remains of which you could simply idle invulnerably, those that could be destroyed in any case. So yeah, the only possibly good point about the game might've been the Multiplayer, just like it was with MA2, since the rest of the game blew greasy, billious chunks. However, in MW, they couldn't get that right either. [/quote]