Forum Overview
::
Wall Street Kid
::
Re: Haha
[quote name="E. L. Koba"][quote name="Ice Cream Jonsey"]Well, the Kickstarter won't work. But how much exposure did the Kickstarter campaign get them? They got a Rock Paper Shotgun link. I suppose a monetary value could be assigned to that. What kills me is this one for <a href="http://www.kickstarter.com/projects/starcommand/star-command-kickstart-part-2-the-pc-mac-space-adv?ref=live">Star Command</a>. They haven't finished the game for iOS yet, and <i>their previous Kickstarter did not feature a tier that got you a copy of the game</i>. And they are onto their second one, with all the money that will come from game sales still to come. This is a thread for being amazed at certain Kickstarters. ICJ[/quote] From the first kickstarter: [quote]Our kickstarter earned $36,967 after asking for $20,000 so that was incredible. To begin with, we didn't get all of that. We lost about $2,000 to no-shows, just people that pledged and the funds did not transfer. That got us down to $35k, and kickstarter and Amazon Payments take their portions, which got us down to right around $32,000. Now, right off the top you had $10,000 for prize fulfillment. That includes printing the posters, the shirts and shipping everything (thanks Australia). If we had to do it again, we would have probably had the price point a bit higher for the t-shirts and posters, as those turned to be a very large expense. We also would have included the cost of a 3rd party fulfillment house - we just aren't equipped or skilled in that area, and it was (still is) something that we struggle with. After that, we had $22,000 remaining. From there: Music - $6,000 Attorneys, startup fees, CPA - $4000 Poster art - $2000 iPads - $1000 PAX East - $3000 TOTAL: $16,000 Leaving us with around $6000, which is income, so that was taxed (piece of advice to other kickstarters - spend that money before the end of the year). So were right around $4000 remaining and even that cursory math isn't working as there are other things that weren't big tickets but sapped the coffers. There's odds and ends etc, so that goes rather quickly as you can imagine.[/quote] So I guess the second kickstarter is to pay them to actually make the game?[/quote]