Forum Overview
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Mischief Maker's Maker's Mark
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Re: Initial Impressions Report
[quote name="WITTGENSTEIN"][quote name="MM"] This game's kill-centric philosophy really lends itself well to the Rage meter mechanic. Even during the talky parts of missions you can blow up wreckage to accumulate rage to fuel robot mode. Going robot is almost like launching a missile barrage in Bangai-O. Hold down shift and you auto-aim at the next closest enemy with your heavy guns, but range still applies so the best place to go robot is in the thick of a furball. Keep killing, keep the rage meter high. [/quote] My main bitch is the range on the robot guns is way too short. Otherwise, this game is definitely worth 16-20$. And honestly when the fuck did wingmen in Freespace 2 ever accomplish anything independently except provide distractions while you got all the objectives accomplished? I think it's more like Freespace 2 than you give it credit for. Certainly shooting down torpedoes aiming for friendly capital ships gave me that memory.[/quote]