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The King of Shreds and Patches
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Re: Today I found an easter egg on the Minilogue xd
[quote name="Fullofkittens"][quote] Two things I don't know how to do in Ableton is to start a song with all tracks at a certain point and I don't know how to delete a measure from the entire song at once. [/quote] Are you using the Arrangement view? I mean the mode where the playhead marches from left to right and you can see all the tracks from top to bottom, as opposed to the Session view, where the clips are in a matrix of slots to be launched arbitrarily. Those two actions are trivially easy in Arrangement view (click on the spot you want to start and press play for the first, right click on a loop selection to delete for the second) but essentially impossible in Session view. [quote] - I've gotten a microphone input. The sound is recorded with about a second's worth of lag. I have one of the strongest computers out there and I've increased the buffer setting, but it still has horrible lag. It ... should not default to a quarter of a second's worth of lag. Like, the people in this industry need to correct it. I shouldn't have to do anything. [/quote] 2 things: Are you using ASIO drivers for your soundcard? The default for Windows device drivers is to use WDM drivers, which means: Ableton sends the samples to Windows, Windows checks its settings for where you'd like sound to go, Windows pipes it to that thing, you hear it. That scheme works well enough for most things but it takes hundreds of milliseconds which is unacceptable in a recording situation. Steinberg invented the ASIO standard to workaround this: device manufacturer publishes a driver that adheres to the ASIO standard, audio application talks directly to the hardware without Windows getting involved. So, to eliminate latency you will need to use an ASIO driver. The other thing is...SPEAKING OF EASTER EGGS...there is a UX issue in Ableton that is incredibly bad and no one will ever guess this without carefully reading the manual several times: if a track's "monitor" setting is set either to In or to Auto, then recorded audio is subject to the latency that is created when the audio is rendered back to your speakers. The only way around this is to turn the track monitor setting to Off. Everything about what I just typed sucks and is stupid, but it is the case and it took me years to figure it out. If you leave track monitoring as Auto...WHICH IS THE DEFAULT...then recorded audio is always going to be the 20-40ms late that you get because rendering sound is not instantaneous. [/quote]