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Galactic Civilizations
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Hit post too soon by mistake
[quote name="laudablepuss"]I wanted to omit the "it would be nice if tge devs" sentence fragment at the end. But anyway, this reminds me of when I designed a board game in high school and my friend pointed out a situation where my combat mechanics gave a comically out-of-balance outcome (one side could drastically damage the other) and that it could be exploited. He didn't use those terms and he laughed at me BUT I learned that *playing the game* is a big help when designing one and that game mechanics and balance are harder than you might think.[/quote]