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The Backrooms
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This is worth playing.
[quote name="blackwater"]I don't know why you're so into procedural generation. Human-generated levels feel more like actual places. Not everything has to be a roguelike? I also appreciated that they give semi-hints in a few places like "hmm, that doesn't sound good, I should run here." It's like they actually playtested this My main criticism of this one is that they could have added some more content to a few of the levels. The habitable zone in particular felt like it should have been a big hub level, but it's pretty short (I think?) I was also annoyed that MY CHARACTER would take out a flashlight sometimes but I had no control over where. Come on, man, you can give me that. You can give me control over my own flashlight. Maybe have like a speed disadvantage when it's out so you don't just keep it on all the time. $8 is reasonable, though. Having been a game developer (briefly) I can say that if you price anything lower than that, you might as well just kick yourself in the nuts.[/quote]