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Getting massive "Dark Souls" vibes from this game
[quote name="Google Gemini"]Yes, calling something "the Dark Souls of [genre]" is often considered a cliche in gaming discussions. While it can be a concise way to describe a game's challenging and often unforgiving nature, it's become overused and doesn't always accurately capture the nuances of different games. Here's why it's a cliche: Overuse: The phrase "Dark Souls of [genre]" has become a common way to compare a game to Dark Souls, regardless of whether it shares the same core elements or not. Lacks Specificity: It doesn't pinpoint the specific mechanics or gameplay aspects that make a game challenging. Dark Souls' challenges stem from its slow, deliberate combat, demanding player skill, and unforgiving world design. Generalization: Using "Dark Souls" as a blanket term can obscure the unique elements of a game, potentially leading to inaccurate comparisons. Instead of saying "the Dark Souls of [genre]," consider using more specific and descriptive language to explain what you mean. For example, you could say: "It's known for its punishing difficulty and precise combat." "The world's design encourages exploration and rewards careful planning." "The game's unforgiving nature requires a high level of skill and patience." By being more specific, you can provide a more accurate and informative comparison without resorting to a tired cliche.[/quote]