Forum Overview
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Galactic Civilizations
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Re: Lets try a different approach
[quote name="Fortinbras"][quote] So now you hate GalCiv because your laptop is terrible. But you do touch on the one topic that I was attempting to discuss. The answer to my question above is "no". You could have just said so. [/quote] Speaking of insanity. Nevermind that Stardock themselves admitted in fall 2007 that the game actually rendered every single fleet group on a tile, and with the way the AI liked to stack it would slow things to a crawl. Then they actually fixed that. Then they released a patch that basically corrupted all the custom shipfiles and made your saves unplayable, so unless you were prepared to leave GalCiv II on for weeks on end you were screwed. I may be dodging your question, but at least my posts don't belong on HardOCP. [quote] You never learned how to put more/better engines on your constructors? But sure, yes, this sounds easier. [/quote] Which increases their costs and build times exponentially. Do you realize just how many upgrades it takes just to make a GalCiv II starbase decent? Start at 10. [quote] So, what, you can't attack them? I don't get it. Or are you saying that when someone blows up your massive starbase that took forever to build, you feel bad? [/quote] [quote] Why do you even care? Because your laptop caught fire? It's tragic, it really is. [/quote] I like big ships, you overacting queen. [quote] I routinely crush computer opponents who neglect defenses in GalCiv. (Granted I play on "painful".) Your argument that you suck at one game and not the other, while being an excellent reason for YOU to play this game, isn't too compelling as a reason why I would want to. I might try to convince a friend of mine to get it so I can at least see this mod. I ain't picking up Civ4 just to take a look.[/quote] So I'm really playing Galactic Ship Blueprints II. Fascinating. I always tried to build a combined-arms ship. Lower strength, lower armor, but a healthier balance of all three categories. I found that this playstyle was basically impossible and it was better to just produce fighters/heavy fighters with 65 points in a single shooty category. How is this different from queuing up Rhino/Grizzly tanks in Red Alert 2 and jacking yourself off until you win?[/quote]