Forum Overview :: Fallout III
 
here are the REALLY GOOD mods that a real human would want by Weyoun Voidbringer 04/23/2009, 4:18am PDT
Enhanced Night Sky
this one was already listed, but I think one that was not listed but is also excellent is the hi-res moon retexture, so get both of those even if your computer chugs trying to run the game normally >:(

the armor and weapon repair mod/s
should have came with the fucking game out of the box but whatever, they add the ability to repair any weapon with scrap metal, a wrench, or a similar weapon type. also works with some of the other weapon mods like the .32 mauser and gatling plasma. unfortunately it still doesn't let me repair the fucking recon armor with anything but other fucking recon armors, so don't use the recon armor (just put more points into stealth) hats are also still an asspain to repair, but at least this mod makes the rest of the items easier to repair which is good

LevelCap30-40
Level-Up Workaround
getting to lvl 20 is way too easy, so might as well keep leveling while you explore the whole game. negates the entire need for changing the pace with a mod

Increased Water Radiation
one thing I noticed near the end of my first playthru, I had a zillion anti radiation meds and no use for any of them, radiation is extremely weak in fallout 3. what's kinda disappointing is that there's really no actually GOOD radiation mods, a ton of them either increase the radiation gain by a tiny tiny amount or make it so you die from a quick swim which is FUCKING RETARDED

on the subject of adding music to the game with ingame radio stations and shit, I have found that the very best one is just to open winamp and make yourself a playlist. all the mods out there for adding music are fucking ass shit piles of shit. the sound quality is jacked, they require too much FUCKING work, and sometimes just don't play. that is assuming they don't require you to RECODE all your songs to suit the player. a few crashes with winamp in the background are preferable to that shit.

magic pip light
increases the flashlight power. I use night vision (a big green sheet of light), but joh has an even better one that just makes the whole game brighter

no auto aim
you know what can really suck about fallout3? when you're trying to hit the arm of a guy hiding behind a wall only to have the auto aim force you to drill the concrete for an eternity. you would think a PC game would let you disable this right out of the box.

no lock topic
stops npcs from commenting every time you look at a locked object

unique junk and the workbench crafting expansion
I actually only used a single one of these items since most of them were fucking gay, or sucked balls, or actually broke my fucking framerate (fucking gatling shitgun). ultimately it wasn't worth using either of these mods.

realistic gun shot sounds
makes every gunshot fucking loud as shit, but also makes them all sound like real guns which is pretty neat. I had to delete the shotgun sound tho, it was just way too loud.

magnum mods
remember fallout 2, where you could use the .44 revolver right until the very last part of the game? there are a few mods that just straight up replace the 10mm pistol with .44 magnum revolvers (unscoped). I haven't tried these mods yet because I actually prefer f3's weapon balance, but it might be nice one day.

j tec laser pdw
a fully auto laser pistol that uses the same ammo and can be repaired by laser pistols. finally don't have to wear out my finger gun hammering that slow ass piece of shit.

aa-12 combat shotgun
a full auto version of the combat shotgun with an insane rate of fire (but still reasonable) and a 40 shot drum clip clip clip CLIP. it replaces the terrible shotgun. 2 clips will break the weapon.

city killer shotgun
adds the classic fallout 1 and 2 combat shotgun, it's also full auto but it's a bit weaker than the aa12, and also can't be repaired by any other shotguns. still, it looks really nice and kicks a lot of ass.

the springvale weapons and schematics store
sort of a cheat area, it's just a vendor that sells every single item in the game, including all the unique weapons. he's also got a lot of caps, and the building is right next to megaton.

kelsey companion
someone added their own female npc who is hot and does a lot of extra shit the normal companions can't do. other than that, she's just a regular companion.

railguns
two full auto versions of the railway rifle, with extended clips, extra damage, a big ass rate of fire, and they have extended clip sizes which are actually clips.

svd dragunov
adds a dragunov next to the sniper enemy in minefield

weapon accuracy perks minimal requirements
all perks unlocked
removes the level requirements for all perks, they are now simply based on skill and stat requirements

bullet time
turns your action points into a bullet time meter. would you believe I didn't have kp1 bound to anything before I got this mod? which brings me to FOSE...

fallout script extender
some of the most high powered mods require FOSE to do their insane magic. the bullet time mod actually lets you use it with or without fose, but you can't bind a key to the effect without it.

weapon modification kits
requires fose, lets you add a ton of crazy cool shit to almost every gun in the game. example: you can remove the rate of fire limiter from the laser and plasma weapons, granting them full auto fire, add extended magazines, put scopes on them, silencers etc. the mod comes with all the graphical resources required

more quantums
adds extra nukacola quantums to the game's loot table, you will find slightly more. it's good for doing that one quest that needs 30, because sometimes you want to make more nuka grenades.

radbooze
like in stlaker, you can now drink booze to cure some radiation, but that's really not a problem in fo3

weapon maintenance kits
in case you don't want to carry around scrap metal and wrenches to repair your guns, you can now find these small kits all over the place
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Home now and I have a comp that can play this. by Quétinbec 04/21/2009, 4:32pm PDT NEW
    Do lockpicking AND hacking, lockpicking is a little more neccessary. by Last 04/21/2009, 4:53pm PDT NEW
        My vote is for lockpicking by Fussbett 04/21/2009, 6:15pm PDT NEW
            My vote is to combine lockpicking and hacking into one skill, via cheating by Arbit 04/21/2009, 9:06pm PDT NEW
            Are IN/Speech still necessary to get the "good" quest solutions, like in FO2? NT by Jerry Whorebach 04/22/2009, 7:44am PDT NEW
                speech is, and IN doesn't make sense... is it the action to move thru a door? NT by Weyoun Voidbringer 04/22/2009, 6:54pm PDT NEW
                    Jsoh doesn't recognize intelligence NT by Joke is too obvious 04/22/2009, 9:50pm PDT NEW
                        I recognize it when smart people (me) call it the correct name NT by Weyoun Voidbringer 04/23/2009, 12:14am PDT NEW
    Repair is the master skill by Entropy Stew 04/21/2009, 5:35pm PDT NEW
        seconding this, also read a faq to find the repair bobblehead (its at the start) NT by Weyoun Voidbringer 04/22/2009, 6:58pm PDT NEW
    Join my noob thread once you're a couple hours in. NT by Fussbett 04/21/2009, 6:16pm PDT NEW
    Re: Home now and I have a comp that can play this. by motherfuckerfoodeater 04/21/2009, 6:29pm PDT NEW
    Essential Mods by Worm 04/21/2009, 8:53pm PDT NEW
        Oh more music too by Worm 04/21/2009, 9:07pm PDT NEW
        ignore wromg NT by Weyoun Voidbringer 04/22/2009, 7:16pm PDT NEW
            Yeah cooler kill animations, who cares about that? NT by Worm 04/22/2009, 8:14pm PDT NEW
                people who care about getting real mods, FOR ONE, and then there is also the peo NT by Weyoun Voidbringer 04/22/2009, 9:03pm PDT NEW
                    this is where I would name some mods to pick up but I'd rather be playing by Weyoun Voidbringer 04/22/2009, 9:09pm PDT NEW
                        Big List of Mods by Fortinbras 04/22/2009, 9:38pm PDT NEW
                            Though instead of needing a database to manage your mods you can install two by Worm 04/22/2009, 10:50pm PDT NEW
                            that list is really old it doesn't even have the .32 mauser NT by Weyoun Voidbringer 04/23/2009, 12:15am PDT NEW
                That's what Fallout 3 needs, kill animations (in a game with ragdolls and dismem NT by Creexuls, a monster >:3 04/23/2009, 1:07am PDT NEW
                    It's not a kill animation. by bink 04/24/2009, 11:57am PDT NEW
                        No no no the M1 Garand mod with realistic sound fx mod is much better NT by Worm 04/24/2009, 12:53pm PDT NEW
                            It is better, yes, the .32 Mauser specifically is better. by Creexuls, a monster >:3 04/24/2009, 1:06pm PDT NEW
                                Re: It is better, yes, the .32 Mauser specifically is better. by Arbit 04/24/2009, 2:18pm PDT NEW
                                    That's an old youtube I think, it's less poppy now. by Worm 04/24/2009, 2:24pm PDT NEW
                                    Re: It is better, yes, the .32 Mauser specifically is better. by Creexuls, a monster >:3 04/24/2009, 2:28pm PDT NEW
                                        This ammo needs a place, everything needs a place O_o NT by Worm 04/24/2009, 2:36pm PDT NEW
                                        Re: It is better, yes, the .32 Mauser specifically is better. by Arbit 04/24/2009, 2:40pm PDT NEW
                                            Why would you ever keep ammo anywhere but on you? NT by Creexuls, a monster >:3 04/24/2009, 2:51pm PDT NEW
                                                immersion@! NT by Weyoun Voidbringer 04/24/2009, 3:32pm PDT NEW
                                                    You're right, I need to take a step back from this game. I'm in too deep. by Arbit 04/24/2009, 4:27pm PDT NEW
                                                        Clearly the options are your choices. NT by Creexuls, a monster >:3 04/24/2009, 5:17pm PDT NEW
                                    Or get neither NT by Normal Person 04/24/2009, 2:29pm PDT NEW
                                        Don't get any mods, QB. Mods, please lock thread, delete forum, ban users NT by Arbit 04/24/2009, 2:42pm PDT NEW
                                OH NO! SUBOPTIMAL AMMO CONSUMPTION! UNPLAYABLE! God, you're a fucking faggot. NT by Worm 04/24/2009, 2:20pm PDT NEW
                                    Sorry the mod I suggested is better, go clean your room. 8) NT by Creexuls, a monster >:3 04/24/2009, 2:29pm PDT NEW
                                    hahaha wrom is totally offended by his inability to provide any useful advice NT by Weyoun Voidbringer 04/24/2009, 3:33pm PDT NEW
                                        He offended himself there. NT by Creexuls, a monster >:3 04/24/2009, 3:49pm PDT NEW
                        it's even less than a kill animation NT by Weyoun Voidbringer 04/24/2009, 1:50pm PDT NEW
                            It's technically nothing. NT by Creexuls, a monster >:3 04/24/2009, 1:57pm PDT NEW
        This definitely isn't the only mod you need, that's stupid and your posts suck. NT by Creexuls, a monster >:3 04/23/2009, 1:08am PDT NEW
            wromg's posts need like a disclaimer saying that his viewpoints are not those of NT by Weyoun Voidbringer 04/23/2009, 1:14am PDT NEW
                NOT THOSE OF YOURS PSH WELL THAT'S OBVIOUS by Creexuls, a monster >:3 04/23/2009, 1:19am PDT NEW
                    yes, I would hate to think someone might actually read wroms post and listen NT by Weyoun Voidbringer 04/23/2009, 1:49am PDT NEW
            No, that's not actually the only mod someone needs, you got me. NT by Worm 04/23/2009, 6:28am PDT NEW
                We covered that already yes. NT by Creexuls, a monster >:3 04/23/2009, 6:31am PDT NEW
                    Maybe that was the point rather than compiling a faggy Martha Stewart list? NT by Worm 04/23/2009, 6:32am PDT NEW
                        Whatever you think the opposite is always true, so I'm going to guess no. NT by Creexuls, a monster >:3 04/23/2009, 6:38am PDT NEW
                            You don't suck cock. Also listing your favorite FO3 user made guns isn't gay. NT by Worm 04/23/2009, 7:02am PDT NEW
                                Those are true, good job (for once). ^_^ NT by Creexuls, a monster >:3 04/23/2009, 7:07am PDT NEW
    Don't put points into melee by Rafiki 04/22/2009, 9:32am PDT NEW
        ONE OF US! ONE OF US! ONE OF US! ONE OF US! ONE OF US! NT by NMA 04/22/2009, 11:03am PDT NEW
    here are the REALLY GOOD mods that a real human would want by Weyoun Voidbringer 04/23/2009, 4:18am PDT NEW
        Fallout 3 Mod Review Community. NT by Worm 04/23/2009, 6:35am PDT NEW
 
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