Forum Overview :: Left 4 Dead
 
Level designers work pretty hard mostly. by Creexuls, a monster >:3 09/24/2009, 11:19am PDT
Aside from the one for Soldier of Fortune 2.

But yeah I remember I worked for like a couple months for a really simplistic dumb SvenCoop map (blastcorpse), and I released it. When I went back to make a new updated version, I fucked with it so much that it literally no longer worked, wouldn't compile, etc.
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HEY CUSTOM MAP MAKERS by Rafiki 09/18/2009, 9:05pm PDT NEW
    No by MC Such and Such 09/19/2009, 11:47am PDT NEW
    MAN, MAKING CUSTOM MAPS SUCKS by Rafiki 09/24/2009, 9:45am PDT NEW
        Level designers work pretty hard mostly. by Creexuls, a monster >:3 09/24/2009, 11:19am PDT NEW
            How the fuck could you forget about me? NT by Stevie "Kilcreek" Case 09/24/2009, 1:27pm PDT NEW
                I thought she was just a figurehead. NT by Creexuls, a monster >:3 09/24/2009, 1:39pm PDT NEW
                    Fuck YOU buddy. That swamp in Daikatana? I PUT IT THERE. NT by Stevie "Kilcreek" Case 09/24/2009, 1:43pm PDT NEW
                    I was SOME kind of head! ;) NT by Stevie "Kilcreek" Case 09/24/2009, 11:38pm PDT NEW
            Yeah, I knew what I was in for because I tried to make some Counterstrike maps by Rafiki 09/25/2009, 9:53am PDT NEW
                Well the HL2 one should make things a little easier. by Creexuls, a monster >:3 09/25/2009, 1:05pm PDT NEW
                    Hammer still sucks but most levels are mainly built using prefabs these days. NT by Gutsby 09/25/2009, 2:12pm PDT NEW
                        Pretty much this by Rafiki 09/25/2009, 3:00pm PDT NEW
                            Re: Pretty much this by Creexuls, a monster >:3 09/25/2009, 3:11pm PDT NEW
                                Entities show up as their actual 3D models, yeah by Rafiki 09/25/2009, 3:29pm PDT NEW
 
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