Forum Overview :: Cryptozookeeper
 
Has this conversation already occurred? "Get rid of hitpoints" by laudablepuss 03/21/2011, 3:42pm PDT
A bizarre concept that's mutated wildly over the years. Originally: your guy was hit with an arrow, he's dead. Then: This guy here is tougher, it takes TWO arrows to kill him. Now we have guys in wowcrap who have thousands and thousands of hitpoints. Reading the old Dragon magazine articles about hitpoints, why a fighter gets more and what it means when he loses them, is pretty interesting. They're like fighting luck points to Gygax, totally unrelated to actual "damage".

Anyway, one game I like, PARANOIA, went with an effects-based system. That guy is winged, his arm sucks now. That guy is incapacitated, he has to lie down now. Then mechanics of how likely a given weapon is vs a given armor to bring about those effects. I dunno, just saying, that seems more sensible to me. But then again, realism is the OPPOSITE of exciting fantasy, so maybe this is a terrible idea afterall. It's also very unclear how your priest is supposed to heal your tank before he lies down andMMOS ARE FUCKING GAY.
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I am Gary Gygax and/or Dave Arneson, you are all toned, healthy, fit... alive by Ice Cream Jonsey 03/21/2011, 10:11am PDT NEW
    Health/Defence/Attack/Damage/Initiative NT by Warezwolf 03/21/2011, 11:07am PDT NEW
    Health/Toughness/Skill/Power/ by Bananadine 03/21/2011, 11:37am PDT NEW
        Re: Health/Toughness/Skill/Power/ by Bananadine 03/21/2011, 11:40am PDT NEW
        Re: Health/Toughness/Skill/Power/ by Ice Cream Jonsey 03/21/2011, 1:29pm PDT NEW
    "ferocity" might be good instead of "cunning" by Bananadine 03/21/2011, 12:10pm PDT NEW
    I don't think you're going to do any better than Cunning and Brutality. NT by Jerry Whorebach 03/21/2011, 12:39pm PDT NEW
    Uh-oh, am I going to have to murder you by Rafiki 03/21/2011, 12:52pm PDT NEW
        Re: Uh-oh, am I going to have to murder you by Ice Cream Jonsey 03/21/2011, 1:38pm PDT NEW
            Re: Uh-oh, am I going to have to murder you by Rafiki 03/21/2011, 2:02pm PDT NEW
                Re: Uh-oh, am I going to have to murder you by N 03/21/2011, 7:59pm PDT NEW
        Wargames can afford to be open about their mechanics because they actually have by some. RPGs don't have that luxury. 03/21/2011, 2:10pm PDT NEW
        Has this conversation already occurred? "Get rid of hitpoints" by laudablepuss 03/21/2011, 3:42pm PDT NEW
            of Activision, Inc. Yeah well, how many hit points does Gygax have now? NT by Blizzard Entertainment, a Division 03/21/2011, 4:27pm PDT NEW
            Fantasy Flight Games' Warhammer 40k Dark Heresy system is similar to Paranoia's by WITTGENSTEIN 05/15/2011, 5:13pm PDT NEW
    Heads up! = Initiative NT by laudablepuss 03/21/2011, 3:44pm PDT NEW
        And if you find any other cubefarm buzzwords in RPG lingo, remove them. :( NT by laudablepuss 03/21/2011, 3:45pm PDT NEW
        Common alternates for initiative are agility & quickness. Maybe reaction? NT by The Happiness Engine 03/23/2011, 10:44am PDT NEW
    Here's how it ended up looking. by Ice Cream Jonsey 05/15/2011, 4:35pm PDT NEW
        It's Hedberg. NT by Mitch Hedberg 05/15/2011, 5:08pm PDT NEW
        Well that's embarrassing. Thanks, Mitch. NT by Ice Cream Jonsey 05/15/2011, 5:43pm PDT NEW
        Five years! by Gutsby 05/15/2011, 5:49pm PDT NEW
        Re: Here's how it ended up looking. by N 05/17/2011, 8:55pm PDT NEW
 
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