Forum Overview :: Guess Who Fucked Up X-Com Now
 
Has anyone here enjoyed XCOM Apocalypse and can help me enjoy it? by WITTGENSTEIN 05/28/2011, 11:27am PDT
Apocalypse is the only one I've ever been interested in. I have UFO Defense but suffering through turn-based combat (Fallout Tactics had the right idea: Real-time combat with no movement AP but AP's for shooting) bores me to tears.

I've had this sucker 10 years and for the first two weeks it's fun, but then you run out of money and the stingy government assholes never give you enough. Meanwhile the difficulty curve for intercepts is ridiculous. Week 1: Unarmed Probes Week 2: Transports with occasional laser-beam wielding escort. Week 3: Assault Ships and fucking murderous laser beam of death armed mid-tier ships! It's as if the game expects me to have researched disruptor beams and built X-COM craft by the middle of week 3.

Seriously, how am I supposed to fend off the mid-tier UFO's when my weekly budget can barely afford me a single Hawk Air Warrior? There's raiding Sirius Cult buildings for Psyclone, which amounts to on average 10,000$ per round, assuming you have zero casualties (the cultists are armed more heavily than Branch Davidians!), and of course there's building your own industry of selling laser death rays on the open market, but by week 3 I'm just beginning my production. However raiding cultists too much can find you facing aliens (and cultists) armed with shields and teleporters and vortex mines by week 4.

What am I missing here?
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Has anyone here enjoyed XCOM Apocalypse and can help me enjoy it? by WITTGENSTEIN 05/28/2011, 11:27am PDT NEW
    Hmm, the only problem I ever had with it was when the aliens started using those by Eurotrash 05/28/2011, 12:06pm PDT NEW
    Re: Has anyone here enjoyed XCOM Apocalypse and can help me enjoy it? by Arbit 05/28/2011, 9:05pm PDT NEW
    I've never understood the popularity of real-time combat using turn-based rules. by Jerry Whorebach 05/29/2011, 12:37am PDT NEW
        I'd rather have full real-time battles only in a UFO Defense remake NT by WITTGENSTEIN 05/29/2011, 9:22am PDT NEW
        Re: I've never understood the popularity of real-time combat using turn-based by Arbit 05/29/2011, 10:16am PDT NEW
            That would be very realistic... by Jerry Whorebach 05/29/2011, 11:43am PDT NEW
                Your Eclipse Engine complain is a result of fidelity to the source material by motherfuckerfoodeater 05/29/2011, 5:59pm PDT NEW
                "nerves" then NT by fabio 05/30/2011, 2:11pm PDT NEW
                    "shitting bricks" NT by Eurotrash 05/31/2011, 12:44am PDT NEW
                        m-16 and ak-47 musket barrel-loaders. 1 shot per 20 seconds, max. NT by laudablepuss 05/31/2011, 2:02pm PDT NEW
                    Shooting depletes his nerve reserve, while passively taking fire replenishes it? by Jerry Whorebach 05/31/2011, 1:35am PDT NEW
                Re: That would be very realistic... by Arbit 05/31/2011, 12:10pm PDT NEW
 
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