|
by Eurotrash 09/02/2011, 12:25am PDT |
|
|
|
|
|
Anyways, it's obvious the developers just want to cash in on both the XCOM fans and the mainstream craving for dumb FPS games in one fell swoop. If they're actually hoping to make a worthy addition to the franchise, they've got their heads up their asses.
The reason the original XCOM got so many fans wasn't because of some stunningly original or fascinating plot. The game was just fairly well made, had some inspired artwork and sound, and the theme fit perfectly into the early/mid-90's craze for everything UFO-related.
All of the sequels, including the unofficial UFO ones, and this, tried to fix what wasn't broken, only a couple of them ending up fairly playable (Apocalypse and Aftermath, IMO).
As big an XCOM fan I am myself, I don't really want another game in the franchise. It's been done to death, people don't really care about UFOs anymore, let's move on already. What I would like, though, are more turn based tacticals with with light base building, tech researching, daytrading, pot farming, porn video shooting and editing, WHATEVER, as distractions between missions. The theme is not so important.
The Silent Storm games got it right, just needed more stuff between missions. I can also recommend Incubation from the Battle Isle series; basically a Space Hulk ripoff, the 1997 3D graphics are hideous (the "cutscenes" using the in-game engine will make you flinch back from the screen as if slapped in the face), but the gameplay is surprisingly balanced and fun, challenging but not frustrating. It's included in the Battle Isle pack on GOG for 10 bucks, I say it's worth it.
|
|
|
|
|
|
|
|
20 minute playthrough of XCOM by Mr. Kool 08/26/2011, 8:51pm PDT
Re: 20 minute playthrough of XCOM by Eurotrash 08/28/2011, 3:37pm PDT
This game is a complete waste of time. by This is Chris's Blood 08/28/2011, 8:01pm PDT
leon barnes is the sorriest excuse for a negro i have ever seen by Mysterio 08/28/2011, 6:58pm PDT
Re: 20 minute playthrough of XCOM by Eurotrash 09/02/2011, 12:25am PDT
I wish more publishers would follow the Bionic Commando model. by Jerry Whorebach 09/02/2011, 2:54am PDT
At least Jagged Alliance : Back In Action looks good. by Gutsby 09/02/2011, 4:15am PDT
That looks pretty good, a lot like UFO Aftermath. The downside of the by Eurotrash 09/03/2011, 10:50pm PDT
Jagged Alliance: Back in Action: fuck this game. by Eurotrash 02/21/2012, 5:51am PST
Incubation gets way too puzzley. NT by Gutsby 09/02/2011, 4:28am PDT
A little puzzley, yes, but not too much I think, except the final boss battle. by Eurotrash 09/07/2011, 10:32am PDT
Rebelstar for GBA compared to Shadow Wars: by Eurotrash 09/10/2011, 12:55am PDT
All they had to do by fabio 09/02/2011, 8:31am PDT
Yoo Hoo! by Jagged Alliance 2 09/02/2011, 8:57am PDT
JA2's interface was fairly mind-numbing by WITTGENSTEIN 09/02/2011, 8:39pm PDT
My experience exactly. Seemed like a cool game, but I had to give up. NT by Eurotrash 09/02/2011, 10:12pm PDT
Re: JA2's interface was fairly mind-numbing by Mr. Kool 09/02/2011, 10:18pm PDT
I thought the combat was fine by Entropy Stew 02/21/2012, 1:51pm PST
Base missions was what made me finally stop playing by fabio 02/21/2012, 5:49pm PST
How STUPID. by Gutsby 09/02/2011, 2:08am PDT
Not happy I'll probably be buying this NT by Roop 09/02/2011, 8:20pm PDT
I had the same embarrassing reaction to Assassins Creed 2 by WITTGENSTEIN 09/03/2011, 5:47pm PDT
|
|