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Forum Overview
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Dead Space 2
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by Souffle of Pain 01/15/2012, 9:02pm PST |
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sdroa jists wrote:
yatzee was (of course) wrong about the station not looking like some place anyone would want to live, the apartments are small without seeming cramped, and contain all of the features one would need to be comfortable in. you can even build an altar to baal in the living room, with enough space to write a circle of rune words around a lit candle
Agreed. There was enough room for a cage and for the walls to look like they were bleeding pus.
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actually a good game, I did not know that by sdroa jists 01/15/2012, 6:37pm PST 
on that note, fuck EA's marketing by sdroa jists 01/15/2012, 7:29pm PST 
Re: actually a good game, I did not know that by Souffle of Pain 01/15/2012, 9:02pm PST 
Calling any aspect of Dead Space "sandboxy" verges on the deliberately misleadin NT by Jerry Whorebach 01/17/2012, 2:14am PST 
Let's go with the "catboxy" term for the Dead Space franchise NT by Mysterio 01/17/2012, 7:26am PST 
It's like Schrodinger's Box. Except the cat is a baby. And the way you check NT by if it's dead is by stomping on it. 01/17/2012, 9:59am PST 
it allows for free roaming and returning to previous rooms up to a point by sdroa jists 01/17/2012, 8:57pm PST 
Yes I always remember all the roaming and back tracking I did in the sandbox. by Stuart Little 01/17/2012, 11:41pm PST 
Like Halo? NT by backtrackfuckerfreeroameater 01/18/2012, 3:08am PST 
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