Forum Overview :: Guess Who Fucked Up X-Com Now
 
Waiting for action points to gradually recharge has the potential to add by far more tedium than it relieves. 03/06/2012, 9:40pm PST
Fortunately, they seem to be going in the opposite direction, towards an even more abstract move+attack system (à la Warhammer or D20).
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Video, FINALLY. by Arbit 03/06/2012, 5:52pm PST NEW
    I always thought Fallout Tactics' realtime mode had potential by fabio 03/06/2012, 8:08pm PST NEW
        Waiting for action points to gradually recharge has the potential to add by far more tedium than it relieves. 03/06/2012, 9:40pm PST NEW
            Yeah, it looks great. Looking forward to it. NT by Ice Cream Jonsey 03/06/2012, 10:52pm PST NEW
            More than sitting through entire enemy turns? by fabio 03/07/2012, 5:03am PST NEW
                Why not make all AI turns last less than one second? That's essentially NT by what real time does. 03/07/2012, 9:34am PST NEW
                I thought that was half the tension in X-Com by Mischief Maker 03/07/2012, 11:01am PST NEW
                    Re: I thought that was half the tension in X-Com by fabio 03/07/2012, 7:38pm PST NEW
            What is the point of having APs in a real time game? by Arbit 03/07/2012, 10:09am PST NEW
    That actually looks good. Cautiously optimistic that a forum rename will be in o NT by Entropy Stew 03/07/2012, 2:17pm PST NEW
 
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