Forum Overview :: Guess Who Fucked Up X-Com Now
 
No replayability by Roop 10/30/2012, 6:53pm PDT
Some preinterview, Jake Soloman all paranoid, it comes through. He knows it was a mistake, him finally backing down about the random maps. Fuck that! He WAS right, giving up on that probably ruined the whole damn thing. If they hadn't used Unreal, things might have been different. Not that it was a bad game... so much sweat, so many dreams.

Screw that! I'm waiting for the tools to put this game in the hands of the fans, honestly. Maybe the Unreal engine wasn't such a bad choice, if I get 10 million fan-made maps? Give us the tools, bitches.
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No replayability by Roop 10/30/2012, 6:53pm PDT NEW
    Re: No replayability by Ice Cream Jonsey 10/30/2012, 8:57pm PDT NEW
        X-Com mods by Fullofkittens 11/01/2012, 6:08am PDT NEW
 
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