|
|
Forum Overview
::
Ultima 5: Lazarus
|
|
|
by Ice Cream Jonsey 05/21/2013, 9:22am PDT |
|
 |
|
 |
|
I can't get enough of Jimmy Maher's series of posts on the origin of the computer game industry. Twice a week or so he writes originally-researched articles on the games I played when I was a kid. It is the greatest thing going.
Here are three that he did that culminated to a write-up on Exodus: Ultima III. Exodus was an important game for me. I received it as a birthday present in what must have been 1985. I loved the way it through you in an environment with little real help as to what you would see. Exodus took full advantage of the time it was in: people would buy games and be willing to spend months on them. They were willing to explore everything themselves and draw their own conclusions as to what was important. It was okay to be stuck and even frustrated. None of that is acceptable any more, and that's probably a good thing. I also think it helped our sanity as PCjr owners. It was nice to know that in competent hands the PCjr was quite powerful and capable.
The manual for Exodus didn't really relate to what the game had going on. I loved the party system. Moving four dudes around the screen is such a cool thing to do. I don't even know if there is a system in place to make games of this style. (Adventure Creation Kit is single-player only, I think.)
Here are the three articles Jimmy wrote:
http://www.filfre.net/2013/05/origin-systems/
http://www.filfre.net/2013/05/the-legend-of-escape-from-mt-drash/
http://www.filfre.net/2013/05/ultima-iii-in-pictures/
Did you guys play these early Ultimas? What were your experiences with them?
the dark and gritty...Ice Cream Jonsey!
|
|
 |
|
 |
|
|
|
|
|
|
|
|