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by WITTGENSTEIN 02/21/2014, 10:36pm PST |
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pinback wrote:
These are the main complaints in almost every critical review I've read of this game.
1. It's TOO HARD: Hey genius, that's why they call it a GAME. A game about SURVIVING with a handful of numbnuts in the middle of nowhere. I'm sorry you keep running out of food and wood. Perhaps click "restart" and try something else? Plenty of people have managed to build thriving towns of hundreds of citizens, even without whining about how hard it was to get there! If you just want to hang out in the woods and have everything go right for you, play fucking Proteus or some shit.
1. Build hunting lodge
2. Build fishing dock, if you're lucky and are near a lake
3. Build gathering lodge
4. Build a logging shack so that they'll replant trees you chop down. Build a wood chopper.
You can do all of this in the first year.
5. Build houses. Adults stuck in their parents house have as much procreative sex as adults stuck in their parents house in the real world. None.
6. Build a blacksmith when it's convenient.
7. Continue the cycle of expansion. Congratulations, you've beaten Banished.
2. The UI SUCKS: This one I truly cannot forgive. The UI is fantastic. How did that jackass at RPS put it:
This doesn’t excuse the woeful interface, how it presents itself as prettily minimalist but in fact you need to manually keep open and arranged several, heavily statistical and visually tedious windows throughout
LOLOLOL. SEVERAL TEDIOUS WINDOWS. Look: open the little town summary window. Open the job list window. YOU ARE DONE! And they cover about 1/20th of the screen, and give you everything you need to know about everything. I can't help it if your contacts prescription is off and you can't read the tiny little numbers and letters, but when you can do and see everything you need to play a game, AND the main screen is still perfectly visible and uncluttered, THAT'S A GOOD INTERFACE.
And how do you "manually keep open" windows? Look, they stay open all by themselves! SCIENCE!?!?
What an idiot.
I can't believe ONE GUY wrote this entire game. It's the most compelling city-builder I've played since SimCity 2000.
I use the summary window and the job assignment window. The only bitch I have is that if you manually assign jobs through the job window it breaks the building windows that allows you to micromanage that individual building's labor supply.
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