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I agree with all of this, most of us think Steam is too big to fail. But, well by Ice Cream Jonsey 05/18/2019, 7:07am PDT
MM wrote:

I bought a bunch of games from Desura. Then Desura went tits-up. Those games that were DRM-free I had burned to disk and I still play some of them to this day. Those that weren't DRM-free are gone like a fart in the wind, my money too. I've had various other indie games with various other forms of DRM go tits-up over the years and those games are gone too. But if GOG goes tits-up, I've got backups. And about the only other posts I'm reading here lately are all about how the Epic store is throwing money around, trying to muscle Steam off its perch.


IndieGameStand was another one. They weren't making any money. Actually I think they just put a note up on their site.

Dear readers, we apologize for not being able to keep IGS running. We owe it to you to explain what happened.

IGS is no longer operational since many months ago, due to the following reasons

Operational costs were too high - we were losing money every month, for over 1.5 years.

We couldn't make enough deals with developers with strong games. It was really hard and expensive to convince strong devs to list games on our platform with a small audience.

This caused sales to be very low. Each PWYW (Pay What You Want) only resulted in less than 100 USD total sales on average. With only 4-5 PWYWs per month, you can imagine the sales we make. Plus, a big percentage of that gets paid back to the developers.

Besides PWYWs, almost nobody bought the regular games. Everyone was just going after PWYW. After looking at the data for a long time, we had the feeling that almost nobody wanted to pay for anything with Steam games.

After our server provider got acquired, they upgraded and our entire infrastructure broke.

We didn't have enough technical skills to recover the broken website and database (it's not as easy as fixing PHP scripts. It went down to core infrastructure level, because of fundamental upgrades to certain libraries). This explains the downtime you saw.

Unfortunately, there is nothing we could do to recover it. We tried communicating with the server provider, but we just weren't good enough technically to solve the problem together. After failing to pay the bills, we lost access to the server.

We saw some speculation online alleging that we resold the keys. This is NOT true. We can confirm, that we DID NOT sell any keys to any third party. There was no instruction to sell any keys whatsoever.

We are not angry at the parties that speculated. After all, everyone is allowed to have an opinion online, and we respect that.

To be honest, we have no idea what happened to the keys. We can only blame ourselves for not handling this properly, after losing access to our server.

We do agree with what others have said, that the best solution for developers is to revoke their steam keys.

We have also given refunds to many developers and buyers for PWYW payouts / any remaining balances.

If there is anything we can do to help, please email support at indiegamestand dot com. This will be our single communication channel, since we have nothing else left.

Again, we truly apologize for all this. It sucks. We tried various ways to revive IGS after it changed management multiple times. We lost a lot of money doing so, and ultimately it just didn't work financially and technically for us.

Thank you for reading this.

IGS Support

Note: If you're a consumer, and want better options and deals, please try other websites such as Humble Bundle, Bundle Stars, Indie Gala, etc.


They are lying about the keys, those went into the hands of Russian resellers, every indie author that gave them keys to sell will tell you that. That makes it difficult to believe anything else they wrote there.

So you're right, you can't trust these sites. There's one site that I put one of my games on and they paid me. 100% great transaction. You can't change your password on their site. They have been made aware of this for months. It's so obviously going to get completely hacked and owned and they either don't care or can't fix it. That's the sort of shit that leads people to saying fuckit and pirating in the first place, or just not fucking around unless the sites are totally DRM free.

But yeah, we all just sort of assume that Gabe Newell, literally one man, is incorruptible. He has been so far! The odds of Valve getting a second guy that is just as great is pretty low when he retires one day.
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Surviving Mars NT by Mischief Maker 05/16/2019, 11:25am PDT NEW
    It's free to play this weekend. by pinback 05/17/2019, 1:11pm PDT NEW
        Re: It's free to play this weekend. by Ice Cream Jonsey 05/17/2019, 8:50pm PDT NEW
            We can't have any good-natured ribbing? Fine, we'll play it straight. NT by pinback 05/18/2019, 5:40am PDT NEW
                Well, now I feel like a jerk. by Ice Cream Jonsey 05/18/2019, 7:01am PDT NEW
                    Oh, we're already E-friends, ICJ! Our tastes just don't seem to intersect much. NT by MM 05/18/2019, 7:15am PDT NEW
        My ridiculous obnoxious principle is I like to actually own the things I pay for by MM 05/18/2019, 5:42am PDT NEW
            I agree with all of this, most of us think Steam is too big to fail. But, well by Ice Cream Jonsey 05/18/2019, 7:07am PDT NEW
                haha, webshits. by The Happiness Engine 05/19/2019, 2:17pm PDT NEW
            This is a really good explanation. NT by Ichabod 05/18/2019, 5:47pm PDT NEW
            Steam has good Linux support, which is worth a lot to me by blackwater 05/19/2019, 12:35am PDT NEW
 
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