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Re: Super Smash Bros. a Review Request by Brasher Possums 06/12/2019, 11:33am PDT
Ice Cream Jonsey wrote:

I don't care what version. I know nothing about it. I tried a question here but got a dismissive answer from an anonymous person.

I know NOTHING about the games. If there's an oral history about it please link it. If you hate those games, tell me. If there's a really good version for one of the Nintendos I wanna know. Make your knowledge mine. Was it inspired by Outfoxies? Are they anything alike? Is it like Stick Fight the game? What is going on here? Do you play as Link? Can you be Goro?


I've played the N64 version a little and the Switch version somewhat.

Overview
It's King of the Hill. The fighters are on a platform floating in the abyss. You lose a life if you are knocked off the platform and can't double-jump, shoryuken, or teleport your way back onto it. You don't have a life bar but you have a percentage meter that starts at 0% and increases whenever you take damage. The higher your percentage meter the further you fly when struck. This means when you start fresh you can get hit and it budges you back an inch or two but later in the round the same hit knocks you off the platform at hyperspeed. You can select how many lives each player begins with. The winner is the last man standing.

Controls
Most/all attacks are either the A button (weaker) or B button (stronger) plus Up/Down/Left/Right/Neutral analog stick. The shoulder buttons are block and grab. There's aren't "quarter-circle x 2 plus three kicks" like Street Fighter or "left left up down punch" like Mortal Kombat. In Smash there aren't a lot of combos. You do a sequence of separate attacks with Up+B, neutral+A, down+A, right+B yadda yadda.

Characters
The Switch version has characters from Nintendo classics [Mario, Link, Donkey Kong, Kirby, Kid Icarus, Animal Crossing, Metroid, Punch-Out] as well as other company IPs like Pac-Man, Solid Snake, Ken and Ryu, Simon and Richter Belmont, Joker from Persona, Sonic. Goro is not in it.

Other stuff
You can have random weapon drops to introduce more chaos and make it more like Mario Party or you can turn those off. You can set it to where the levels themselves are always changing mid-fight with collapsing walls, fusillades from off-screen, disappearing platforms, or you can turn those off. They also have optional NPC dangers that stampede through the match every once in a while like race cars on the F-Zero level or goblins on a Zelda level. A lot of the levels are super cute and full of nostalgia.
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Super Smash Bros. a Review Request by Ice Cream Jonsey 06/12/2019, 8:53am PDT NEW
    Re: Super Smash Bros. a Review Request by Brasher Possums 06/12/2019, 11:33am PDT NEW
        Thank YOU. This is the sort of stuff I was always wondering. by Ice Cream Jonsey 06/12/2019, 9:15pm PDT NEW
            Re: Thank YOU. This is the sort of stuff I was always wondering. by Brasher Possums 06/12/2019, 10:22pm PDT NEW
            Smash Brothers is one of the most fun party video games ever by Blackwater 06/24/2019, 7:34pm PDT NEW
 
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