River City Girlsby Mischief Maker 10/10/2019, 8:49pm PDT
It feels more like double dragon to me than River City Rampage, though part of that impression could be due to the size of the sprites. It's a very deliberate brawler with long recovery times and minimal cancel moves. Punch and Kick have been replace by quick and heavy attack, plus the special attack button from Underground. Heavy and Special control up to four moves each depending on the direction button pressed simultaneously. There is no longer a grab button and enemies can only be grabbed when they're in a dizzied state. Protip: the block button lets you quickly drop a weapon so you can stomp an enemy while they're down.
The two girls have different movesets and additional characters can be unlocked. I'm playing the redhead right now and she's very similar to the breakdancer from Underground.
IMO the aesthetics are delightful, especially the synthwave soundtrack (with some tracks including vocals).
Unfortunately the game has a number of not game-breaking but still annoying flaws that I don't think are going to be patched anytime soon. You can't rebind keyboard controls and the default layout was designed by a madman. You move between screens by standing at the exit and hitting the "quick attack" button, which constantly results in accidentally switching rooms in the middle of a fight. And if you lose a boss fight you have to go through the whole pre-fight cutscene/conversation loop all over again (mitigated somewhat by a Skip command that takes a couple seconds to fill up). There is a fan mod that addresses all these complaints, but as of version 1.2 it doesn't work with the gog version. Suffice to say if you're playing the gog version, a pad is MANDATORY, (or an arcade stick that doesn't map to keyboard inputs).
In terms of pure belt-scroller action gameplay I say Fight 'n Rage still has this game beat. It's as an Action RPG that River City Girls shines. If the thought of beating people up for coins and spending those coins at a variety of shops to buy one of everything isn't a turn-off, I'd say the game is worth a look. I'm certainly enjoying myself.