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I do not recommend Mechwarrior 5. by Mischief Maker 06/01/2021, 10:22am PDT
THIS IS A LIE!

I haven't gotten deeply into a Mechwarrior game since part 2, and to be honest that was mostly about the fantastic music. Mechwarrior 5's music sounds like it belongs in an 80s Saturday morning cartoon. And the mechwarrior 2 soundtrack mod I found on Nexus doesn't work with the new version. So about that gameplay...

Back in the 90s a friend said Mechwarrior games were just slower, crappier first person shooters, and I angrily disagreed at the time. Having played the keyboard/mouse optimized Mechwarrior 5, I'm now inclined to agree.

This game is definitely faster and more difficult than Mechwarrior 2, which is normally something I would like. The problem is this isn't Mechwarrior 2 where limping home in a nearly-dead mech is the taxpayer's problem. This is mechwarrior Mercenaries where not only do you have to pay for repairs, but critically damaged weapons and other parts are lost forever. I read a review saying save-scumming is the only way to keep your sanity in this game and I'm inclined to agree. Now you deal with similar consequences in HBS' Battletech, but being a turn based tactical game I at least have full situational awareness so I can act to minimize losses. In Mech 5 your radar is blocked by cover and your enemies come in swarms.

Jesus, the swarms! It's like they created this game to intentionally prove the impracticality of battlemechs. At all times you're swarmed with tanks and helicopters that are constantly moving, hard to hit, and shooting you with mech-caliber weaponry, stripping away your armor through the death of a thousand cuts. There's an early mission where you face a spider mech and your briefing lady is all worried and telling you to be careful while facing with its fearsome two medium lasers and I'm just laughing considering I've already taken fire from dozens of helicopters with a medium laser apiece. And again, this wouldn't be so bad if it weren't for the fact that you'll have to pay for all the damage and you may permanently lose your best parts, so all the excitement of tearing your way through a choked battlefield and barely surviving is replaced by deliberating over whether to load that save file.

The weapon effects are nice, but the maps are dull. I went into instant action to try out an urban map and it was the same mountainous canyon with a 4-square-block fortress surrounded by useless walls, but the buildings inside the tiny compound looked like commercial skyscrapers instead of industrial equipment. Lame.

People said the Heroes of the Inner Sphere DLC is necessary for Mech 5 to feel like a complete game. I shudder to think how empty the experience is without it. If you gotta have a game in the FASA universe, get the Battletech game on sale.

And if you want an action game about giant stompy mechs tearing through urban centers with one of the coolest soundtracks in gaming, play Brigador. It's honestly more fun than Mechwarrior 5.
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I do not recommend Mechwarrior 5. by Mischief Maker 06/01/2021, 10:22am PDT NEW
    They give you the ability to field a 4 person lance a few missions later NT by Mysterio 06/02/2021, 7:58pm PDT NEW
 
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