Forum Overview :: QuiVR
 
Is this the VR headset forum? by Roop 01/10/2022, 3:28pm PST
People who were excited a few years ago have these things in closets now I suppose. Well I finally have a good enough PC, and finally bought one. Almost feel guilty saying I got the Facebook one, I mean I'd like to have picked up the Steam one but that's $1000 and the Facebook one is $300, so uh take my data. Anyway, I was really buying a yoke and the latest MS Flight Simulator and said fuck it, I'll use this as an excuse to boot up Elite again.

Kinda sad really. When I left, I figured I'd come back with a VR headset, try out being a deep space explorer. Well, they've added an expansion pack where you walk around stations, no VR support, eh so why bother. You know they added walking, but not walking around your own ships? They explained they couldn't think of a reason to. Realize they have a store where you can buy in-game trinkets like bobbleheads to decorate your fucking cockpit. Anyway, so here I am, playing as an explorer. Now it opens a giant 2D menu you scroll around zooming in and out adjusting shit, struggling to target shit and adjust more shit to hear static. Before you would fly around to look at the pretty planets, but they turned it into: Warp to system, adjust a spreadsheet on your I-Max screen, warp again. Holy hell. They should have hired game programmers.

I have 3 homes on this Oculus. Straight out the box it has a store to buy games that run on the native hardware, nice selection of homes to choose from, lots of nice couches, will be your VR desktop. So I bought Superhot for $20, even though I could have bought it on steam for $5, just to be able to carry around and have something to show people. I mainly buy games in my other homes. I plug in the $70 cable for the PC, and it connects me to a new home with a different all-new couch where I can buy Oculus exclusives and other PC games. Then from there, I can get to my desktop and open the Steam motherfucking home, and I got another new couch and get to my Steam games I got in Steam sales. And guess what's there? Microsoft flight simulator and you know what they got, and it's already got it built-in already right there on my PC start menu! Another godamn couch! I haven't opened it, I'm too afraid. This headset gives me so many homes it makes me feel homeless.

Halflife Alyx has been a lot of fun. You move by magically teleporting around, which is weird, in all the modes it offers. It can be instant teleportation, or you can zip fast, or if that's bad put on horse-blinders and zip. Some people puke, most everyone else feels shaky the whole time, so it defaults to instant movement, and the gameplay is designed assuming this. Movement is what made Halflife fun, wasn't it? I remember the flanking troops, none of that here. The walking in VR is a huge problem. Most games seem to use the same method of dealing with it as Alyx, or try to avoid it altogether. It's picking waypoint like I'm in Baldur's Gate, in a shooter. So strange. Halflife sometimes feels cheesy, the way you can teleport around enemies.

I see on the charts one of the most popular games is some sort of multiplayer arena thing where everybody's a legless gorilla. Legless, parkouring apes and the thing is up for free, no charge! Sweet Jesus. I mean I like kids and everything, but I imagine if I try this ridiculous game with its built-in microphone and no push to talk... I will fucking hate fucking kids, no joke will not try. The top game has this generic military stealth shooter guy on the cover, but see only this game takes place in a kayake, that's right. Sam Fisher in a paddleboat for crying out loud, but the user reviews say it works? Some paddle boat guy liked it. I bought a sub game. This one just demands a 1.5 meter by 2 meter playing area. Each room in the sub will fit in that space, so you move around freely with no teleporting bullshit, flipping levers and spinning hatch doors.

Maybe this is what's holding back VR. Nobody can figure out movement unless you're in a cockpit, but you can only have so many kayaking ape simulators.

I bought one game that said fuck it. It's called Waltz of the Wizard, experimental indie game. At first it was jarring, I'd pick a spot to teleport like in Alyx, but here you start moving slowly along as your wizard walks. I always felt like I was going to stumble off my feet when my character would start walking. In this game, unlike Alyx, it's important that he move this way because the game said fuck it, like I said (it let's you adjust his teleporting in options though). You have to walk and run to avoid enemies. To run, while you are moving you must pump your arms, hands over your shoulders kind of gesture. It works! This little feature actually changed everything for me. Running feels better than walking, I realized. I almost believe I'm in control.

Now when I walk in my Wizard game, I hold the controllers at my side and gently swing my arms (even though I don't have to). I've actually gotten the hang of it, and I'm not bothered at all walking all over the place. When you set your waypoint in this game, at least if you scribble a convoluted path, it's like setting multiple waypoints and you follow where you scribbled. Great for running from enemies. No other game has running from enemies like this apparently? You don't have to maybe is why. Even No Man's Sky has the lame waypoint teleporting, tacked into a game where you're supposed to run from shit. I only wish I could control my movement fully in Waltz of the Wizard, I should write an angry email! Their running gesture already works great, just swing my arms gently and slowly enough and I could control each step, press the stick forward or back and I move where I'm facing, all you would ever need not to puke just like that, it could be great, what the fuck is the problem?

Anyway did anybody around here ever recommend any games for this dying platform? I bought the Crytek rock climbing game already and I saw the VR butt slapping game already on the store. No bullshit with whales bullshit.
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Is this the VR headset forum? by Roop 01/10/2022, 3:28pm PST NEW
    My only VR experience was playing "Dactyl Nightmare" at GenCon in the 90s. NT by MM 01/10/2022, 4:01pm PST NEW
 
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