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by Fussbett 08/20/2003, 5:16am PDT |
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Sanitario666: Dude, I'm totally making a map right now. Any requests?
conflictNo: lots of mosques? and hospitals
Sanitario666: Haven't seen the building pallette yet, but I'm on it.
conflictNo: also: pretty
Sanitario666: No promises there.
Sanitario666: How much chainlink fence would you like?!?! 6 types!
conflictNo: as much as possible!
conflictNo: 1MB out of 2.6MB! rockin! how's that map coming along?
Sanitario666: I just added a gargoyle!
conflictNo: is that possible?
Sanitario666: Are you implying that I'm doing the impossible?
conflictNo: gargoyles shouldn't even exist, man
Sanitario666: A stone gargoyle obviously, dummy!
Sanitario666: I put it right beside the "Baghdad Victory Memorial".
Sanitario666: ...and in front of a police baracade.
conflictNo: oh, a STONE gargoyle, like in the movies
Sanitario666: This [WORLD BUILDER] manual is blowing my mind. Only like, SPIRITUAL advice about building maps. Zero technical detail.
conflictNo: all this going in [the review]
conflictNo: that's like a paragraph right there
[Fussbett gets kicked off]
Sanitario666: You know a program is going above and beyond when it is able to lock up Windows2000...
conflictNo: how the hell do you pan or zoom?
Sanitario666: pan = right button, zoom = wheel, rotate = hold wheel + move mouse.
conflictNo: OH THANK YOU. it was making me feel panicky
Sanitario666: I know the feeling. I feel similar when I can't add supply docks. with crates.
Sanitario666: Here's a tip from the manual about supplies: "For a two-player game it is a good idea to have at least $60,000 in your supply piles". (paraphrased)
conflictNo: that's economically conservative
conflictNo: are you sure the piles just don't autoload with 30,000 like in the game?
Sanitario666: Trying now...
[map still lacks supply pallette/crates]
conflictNo: World Builder EULA says I can't send a copy to Cuba :(
conflictNo: we all lose with that one
Sanitario666: I was downloading something the other day and it said I wasn't allowed to be from Syria, North Korea, Cuba, Libya, or Afgahnistan (Taliban Control Areas).
Sanitario666: So if the Nothern Alliance controlled my town, I would be allowed to download the MSN update.
conflictNo: I bet Iran was breathing a sigh of relief with that one.
conflictNo: "This tool has no options."
conflictNo: I think they need at least three exclamation points on that
[after fighting with World Builder for three hours, conflictNo and I finally fight each other... for 10 minutes. conflictNo was beaten through being out resourced, getting Black Lotused, and finally, nuked and rushed. At the end he put all his money into bulldozers. Having a crappy dial-up modem that disconnected continuously, conflictNo didn't play much online C&CG]
Sanitario666: We waited three hours to play that map!
conflictNo: yes
Sanitario666: Worth every second.
conflictNo: I was waiting to get finished off
Sanitario666: Might as well queue up some dozers.
conflictNo: I had some cash left
Sanitario666: I HOPE YOU SAVED THE REPLAY!
conflictNo: no, didn't remember
conflictNo: I got two screenshots of my last dozer stand + disconnect menu
Sanitario666: You can get unlimited screens from the replay.
Sanitario666: ...which I have.
conflictNo: unlimited me sucking
Sanitario666: Yeah, you're not good really.
conflictNo: I've grown soft from the computer
Sanitario666: Of course never being allowed to finish a game will stunt anyone's development.
conflictNo: the modem doesn't actually hang up, it just hangs
conflictNo: if it helps, I knew exactly what I was doing wrong
Sanitario666: Too many dozers?
conflictNo: ultimately, yes
Sanitario666: And before that?
conflictNo: mishandling my commanches, poor organization, etc.
Sanitario666: This is an illustration of how the game is unrealistic. I'd be terrified if 5 bulldozers drove towards me in real life. In the game I felt a mixutre of amused and pity.
Sanitario666: Construction workers are surly, for example, and that doesn't come across.
conflictNo: I was willing one dozer to just smash into that nuke cannon
Sanitario666: The umbrella excuse of "poor organization". I see. You don't blame "lack of Black Lotus base defence" as a reason?
conflictNo: certainly yes. I sort of forgot about her
Sanitario666: Never forget about her, or Dre.
conflictNo: well, congratulations on the map nonetheless
Sanitario666: I believe I will make a nice map in the future. It seems easy.
conflictNo: crashing that tower down onto your chaingun and that garrisoned building was really all I needed to feel good about myself
Sanitario666: Didn't see that happen , but I'll WATCH IT IN THE REPLAY.
conflictNo: so does the pre-review begin now? or the pre-pre-preview
Sanitario666: How are we going to write this review, just draw up a couple paragraphs each about what went down?
Sanitario666: DO YOU HAVE ESP!?!
conflictNo: what is going on?
Sanitario666: I think the review began with my life or death World Builder struggle.
conflictNo: and my patch upgrade
Sanitario666: Use the AIM log for hilarious back and forth between us. But make it funnier.
Sanitario666: This review could be epic. We might need a rematch after our first draft.
conflictNo: YES
Sanitario666: Get a map ready for then.
conflictNo: I may need to open up my daily planner now
conflictNo: things to do!
Sanitario666: Put a little city into your map and discuss the architecture too.
conflictNo: they do a pretty good job of making cool little buildings
Sanitario666: There was no shortage of things I wanted to add to the map. Sadly, crashes prevented that. It seemed extra crashy while I was added objects.
Sanitario666: Also in my review: deep criticism of the Place Objects icon.
Sanitario666: The triple arrow of deception.
conflictNo: a harsh mistress
[DAYS LATER]
conflictNo: I went crazy with the terrain in World Builder and then I lost myself
Sanitario666: Where do you think you went?
conflictNo: they don't warn you about that
Sanitario666: Actually, I wouldn't be surprised if that's in the manual.
Sanitario666: It the terrain tutorial. "Try not to lose yourself". It's full of helpful advice like that.
Sanitario666: So does this mean conflictMap is really coming together?!
conflictNo: I'm back to the big-ass bridge and some roads
conflictNo: BUT
conflictNo: it's going to be more like a story than a map
Sanitario666: Holy shit, that's a big but.
Sanitario666: "All maps tell a story" it says right in the manual!
conflictNo: about the haves and have-nots
conflictNo: about falling through the cracks
conflictNo: it's the map that poor people would play if they had computers
Sanitario666: It's already breaking my heart.
Sanitario666: What's your ETA?
conflictNo: 7 hours
Sanitario666: Do you have an accompanying GANTT chart for that?
conflictNo: I hope that's not something I need to know about
conflictNo: something time table?
Sanitario666: Yeah, that's an office joke. You'll laugh like crazy when you read this log 6 years from now.
Sanitario666: A GANNT chart:
conflictNo: if someone ever hands me something like that I'm just going to disobey, and pencil that in somewhere at the top
Sanitario666: They'd probably e-mail it to you, so you'd have to defacements electronically.
conflictNo: damn
Sanitario666: There is a hidden word in that sentence, in the spirit of Easter.
conflictNo: thank you!
Sanitario666: It's making my jealous to know you're creating a map over there. I might have to make a retalliation map to retalliate.
conflictNo: I'm creating the impossible actually
Sanitario666: Gargoyles?
conflictNo: better!
conflictNo: that big bridge that gets blown up in one of the China missions, the one with the civic center building
Sanitario666: What about it?
conflictNo: turns out that units will just drive off of it. major setback
Sanitario666: I think the manual has something to say about that. "Don't bite off more than you can chew" or something.
conflictNo: new tactic: tinier bridges
conflictNo: plus you have an offical article up on the site, YOU WIN [he's talking about RYGAR here!!!]
Sanitario666: Heady heights!
Sanitario666: This C&C article is the new Effeminate Sailor though. I'm only looking forward.
conflictNo: is the world ready for that?
Sanitario666: Is World BUILDER ready for that?
conflictNo: it's going to get knocked back to alpha stage
conflictNo: what does the manual say about humor?
Sanitario666: "A well made map will brighten anyone's day!"
Sanitario666: That's in the tutorial under MAKING A MAP.
conflictNo: is there no "Putting it all together" section?
conflictNo: that's where the authors can really let loose
Sanitario666: The last section is a moral, and that's it.
conflictNo: years from now, map makers will be some of the most respected members of society
conflictNo: micro-moral engineers?
Sanitario666: C&CG maps are the bonzai tree of the 21st century.
Sanitario666: micro-moral engineers?
conflictNo: that's what map makers may be called in the future
conflictNo: or not, I guess I'll have to wait!
Sanitario666: Oh right! Yes, I will hold off on the business cards until we discover what the press is saying.
[we get off track here and talk about Audis ^_____^ ]
conflictNo: back when I thought I'd be making money enough to buy a new car, I considered considering an Audi
Sanitario666: It's the greatest car ever made, within my price range.
Sanitario666: Would they kill you or stone you if you drove a German car in Texas?
conflictNo: no, though I only know one person that drives an Audi
conflictNo: he's from the super rich part of Austin, so people do resent him for it
Sanitario666: When did you think you'd have enough money to buy a car? This is the salesman job?
conflictNo: no, this was back when I still had hope of being hired at a good architecture firm
Sanitario666: Are there crappy architecture firms?
conflictNo: well, I'm sure
Sanitario666: Also: considering a car in your head before the job is even secured: dangerous!
conflictNo: I was aiming at some big, international firms
conflictNo: luckily I didn't do too much crazy damage with my credit card
Sanitario666: Well when you finally do land in your map millions, I highly recommend the Audi. If only for you being the talk of the town. I've discovered that it's EVERYONE'S favourite car. And they can't wait to tell you about it.
conflictNo: I'll have one for each mood, like an emoticon
conflictNo: and pick up the classy daughters of northern european diplomats
Sanitario666: Make sure they're only classy on the outside, IF YOU HEAR WHAT I'M GETTING AT.
conflictNo: Of course. Alex on the outside, Alyx on the inside
conflictNo: and no fatties!
Sanitario666: Naturally! I think that would even void the Audi waranty.
Sanitario666: Then in the far future you can pick me up on the way to work, and I'll plug my laptop into the outlet and from the passenger seat of the Audi, I'll whip off a quick map during the commute.
conflictNo: and somewhere in faroff bank, someone will deposit $1mil into our bank accounts
Sanitario666: Why wouldn't they?
conflictNo: I am going nuts with the landscaping here.
conflictNo: I started over after the bridge debacle, and then once more today
Sanitario666: That's the sign of good development, though.
conflictNo: once you see how lovingly I've arranged the cherry blosson orchards, you'll forget about time completely
conflictNo: there are so many damn objects to choose from, too
Sanitario666: And on my computer each object carries with it the spectre of crashing.
conflictNo: my crash count is at one
Sanitario666: Does the Ctrl-J command work for you? It's supposed to jump to the game, running your map-in-progress, but for me does nothing...
conflictNo: doesn't work for me, either
Sanitario666: It's the thought that counts I suppose.
conflictNo: Ctrl-P = MAKE PERFECT MAP
[Talking about SARS, then conflictNo's map -- this log is like a time capsule]
Sanitario666: Holy shit, according to Caltrops I think I might be dead already. Of SARS!
conflictNo: breaking news?
Sanitario666: To me especially.
conflictNo: hang in there!
Sanitario666: I thought it was going ok, but Caltrops has me panicked.
conflictNo: last september or so, West Nile was all the rage. we even had it here
Sanitario666: Very exotic.
conflictNo: and everything turned out all right
conflictNo: do you own a mask?
Sanitario666: No, no masks, but I'm trying to breathe less.
conflictNo: that's good
conflictNo: according to my recent blood work, I breathe TOO MUCH
conflictNo: and I was like, don't tell me how to live
Sanitario666: Yeah, you've gotta watch out for breathing.
Sanitario666: Doctors: always in your face!
Sanitario666: Lets calm my nerves with a rousing game of GENERALS.
Sanitario666: What's the map called?
conflictNo: the map: importantCity
conflictNo: because it is
Sanitario666: Do you have any opening statements about importantCity before we begin?
Sanitario666: For posterity.
conflictNo: it may or may not be totally unbalanced
Sanitario666: I assume we'll have random player placements.
conflictNo: I want the poor side of town
Sanitario666: Sounds fishy, but I guess I have no choice.
conflictNo: it also has some weird build locations...it sort of messes up the terrain
Sanitario666: Did you work on this map at all really?
Sanitario666: Does it have supply piles at least? They can be tricky to lay down you know. So I hear.
conflictNo: it has 6 supply piles
conflictNo: you will want for nothing
Sanitario666: I'm in.
Sanitario666: Let me know when you've got time in your schedule to play.
conflictNo: now?
Sanitario666: That's the spirit.
conflictNo: it's not like you're going to be around forever
Sanitario666: Yes, act now.
conflictNo: we've got to make these moments last
* Sanitario666 coughs
conflictNo: New strategy: WIN
Sanitario666: I'm having a little trouble writing the intro of the "review".
Sanitario666: My problem is that I can't make a ruling on AIM log discussion.
Sanitario666: It seems funny to leave bits of conversation in there, but its so... AIM log.
conflictNo: Whether to include it or not?
Sanitario666: That is the question. Otherwise it's difficult to have the back and forth conversation feeling.
conflictNo: You could pretend we were talking on the phone
Sanitario666: Yes, or perhaps we met up at a bar in China, Texas.
conflictNo: YES
conflictNo: fun fact: Disney had a big party in China, Texas to celebrate the release of Mulan
Sanitario666: I'll stay the course for now, and see how I like it when I'm sober.
conflictNo: so you are drunk now?
Sanitario666: No, that's me being funny.
conflictNo: oh :(
Sanitario666: So start laughing.
Sanitario666: So far I can't decide if it should be a REVIEW or maybe it's an article? An article about playing C&CG? So anyway, right now I've got it opening with us setting up our first C&CG match, which as you'll recall, took 3 hours. Then I go into my map making thought progression. My motivations, why things were where they were, the choice of snow, what I hoped to accomplish, etc. Some of me turning to the "manual" for tips, getting life advice instead. Theorettically, you'd get the hand-off, and would talk about SEEING my map for the first time, etc etc, and you could handle the description of events from your perspective of the first game. Screenshots, with me asking "What were you thinking here exactly?" etc.
Sanitario666: Segue into you brainstorming your map, and the two complete overhauls.
conflictNo: OK that sounds good
conflictNo: and why not go ahead and make it an article?
Sanitario666: ...or perhaps it should be the original idea -- just reviewing the game based on these matches. For example, I'd condemn the sniper as being too faggy and hidey. [conflictNo won a game by putting snipers into Humvees and killing all of my GLA]
...and that's where we left it. |
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