Forum Overview :: Reviews
Re: Review request: Dungeon Siege 2 by TAFKAM 08/16/2005, 1:52pm PDT
Mysterio wrote:

Will it satisfy my RPG thirst until Oblivion comes out (hopefully this year)?

In a word, yes. Like a fool back in the day I finished the first one regardless of the fact that there was very little input and little return. I was on the treadmill and had passed the point of no return. I had spent so many hours that to not even check off the 'finished' box in my head would have been to admit that I had pissed away far too many hours for no real return.

I've now pissed away quite a few hours since Sunday on DS2. Happily everything that was broken about DS1 is fixed in my opinion. To me it feels like a hybrid of NWN and the old infinity engine games. Scouring dungeons for any possible mouseover zone that triggers a secret door a la BG / NWN? Check. Excellent 3D view but irritating fixed-view centre-of-screen orientation? Check. Graphics are great, tonnes of options, more-than-throwaway story (but common fantasy schlock)? Check. I've got my kick-ass archer main character girl, a half-giant ass-kicking tank and I grudgingly added a nature-magic cleric-type chick. She can actually hold her own with her ice spells.

In short, excellent execution of a fun game. The journal, lore, map and quest systems are excellent, the game is easy to handle and dispenses with the irritating need to travel back to town because you can throw your toss-away shit on the ground and the nature mage can cast a spell to convert it on the spot to gold - The same amount I might add that you would have got from a vendor in town. If you simply must go to town though your nature-mage can also cast a teleport spell that takes you back wherever you are.

Sound is great, too. Very reminiscent of the Icewind Stuff - Epic orchestral stuff. The sound effects are great too - When you're in a tunnel the EAX is muffled. When you're on a beach the seagulls caw away.

Finally to sum it up - More involving than the first one, lots of hidden secrets, tonnes of loot to keep you on the treadmill and a fun story. I've banked probably twenty or so hours and have just finished the first of three acts. Take a look at it. Do you sometimes see behind the curtain that you're wasting a lot of time on a treadmill building stats? Occasionally but that's the price of entry for these diablo-type RPGs.

It's fun and there's a drought of RPGs. Just play it.
Review request: Dungeon Siege 2 by Mysterio 08/11/2005, 3:18pm PDT
    What I've played of the demo ... by Worm 08/11/2005, 3:25pm PDT
        But is it fun/worth buying? NT by Mysterio 08/11/2005, 3:35pm PDT
            That just doesn't matter because 'We Love Katamari'. by Worm 08/11/2005, 3:47pm PDT
        that's SEPTEMBER 13th, you tease NT by FABIO 08/11/2005, 4:12pm PDT
            I thought we were past August 13th. =( NT by Worm 08/11/2005, 4:30pm PDT
            That suddenly reminded me of something unrelated by mark 08/17/2005, 12:46pm PDT
                only one of his WoW guildmates dying in a terrorist attack will change his mind NT by FABIO 08/17/2005, 8:55pm PDT
                Re: That suddenly reminded me of something unrelated by Creexul :( 08/17/2005, 9:08pm PDT
    Re: Review request: Dungeon Siege 2 by TAFKAM 08/16/2005, 1:52pm PDT
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