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by Entropy Stew 04/17/2006, 12:54am PDT |
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Flavio wrote:
Or do missions for that matter.
15 minute mission payoff: 50,000 credits
20 minutes of mining: 35,000 credits
20 minute cargo delivery: 200,000 credits
stealing left over loot from pirate victim killed while I watched safely cloaked: 500,000
courier mission scams where you intentionally ambush your couriers in order to keep their collateral: potential millions
You don't know how the game works. I can make somewhere in the vicinity of a couple mil mining omber for 20 minutes in high sec and selling the isogen. In low sec, I'd get around 60mil an hour on bistot. And level 1 missions are shit. You can make 2-3 mil off a hard level 3, and quite a bit more on level 4s. Hell, you can make hundreds of mil per day trading if you are flying a freighter and have capital enough to fill it.
-/ES/- |
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Why would anyone mine in this game? by Flavio 04/16/2006, 10:44pm PDT 
Because mining makes money and provides needed production materials by Entropy Stew 04/17/2006, 12:54am PDT 
raw numbers vs ratios by Flavio 04/17/2006, 2:18am PDT 
Re: raw numbers vs ratios by Entropy Stew 04/17/2006, 10:22am PDT 
Re: raw numbers vs ratios by Flavio 04/17/2006, 3:37pm PDT 
Re: raw numbers vs ratios by Ibis Cowboy 04/18/2006, 6:29pm PDT 
Re: raw numbers vs ratios by Flavio 04/18/2006, 7:38pm PDT 
Re: raw numbers vs ratios by Ibis Cowboy 04/22/2006, 10:59am PDT 
Re: raw numbers vs ratios by Blobbio 04/27/2006, 7:21pm PDT 
Re: raw numbers vs ratios by Ibis Cowboy 05/11/2006, 7:28pm PDT 
I just now got your name by Blobbio 05/12/2006, 12:21am PDT 
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