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by Jhoh Cable o_O 10/18/2006, 11:58pm PDT |
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With bigger areas with lots of enemies to team up and clear. A few other ideas I came up with would be some limited lives (like 10), to encourage some cooperative play, but also the ability to split up and hunt down enemies on occasion. Some persistant weapons with some upgrading would be cool, maybe other stuff like that like possible armor upgrades. Then when an area is clear, everyone moves on to a swee boss fight. Also a possible extra life gift system so players could share their extra lives just in case someone's out of the fight.
But it won't become a game so too bad. ;-;
However! I think it would be a good smaller scale game for a company (THE OFFICIAL CALTROPS GAME DEVELOPMENT COMPANY o_o) to start on. THEN JUST WAIT FOR THE MONEY TO ROLL IN |
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