Forum Overview :: Are Games Art?
 
Re: No points for love, no way to quit. JUST LIKE LIFE?! by Bananadine 12/05/2007, 12:39pm PST
I guess if you have the girl, you get points, or extra points, or something, just for walking. But she makes it harder to get treasure blah blah blah. On the game site there is an artist's statement that tells you all about that stuff and what it might be saying about life and how you quit even. But other than the cool blurring, the game is so uninteresting to play that I had trouble caring about any of that metaphorical stuff enough to experience it as I played.

Another, similarly metaphorical game that is a bit better in that it actually pays attention to whether you play is "The Wedding"... I think. But I can't find it on Google so whatever, it's not that good anyway.
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cool visual metaphor, poor game by Bananadine 12/04/2007, 5:04pm PST NEW
    No points for love, no way to quit. JUST LIKE LIFE?! NT by Fussbett 12/04/2007, 6:04pm PST NEW
        Re: No points for love, no way to quit. JUST LIKE LIFE?! by Bananadine 12/05/2007, 12:39pm PST NEW
            I liked it enough. I've spent 3 minutes in worse ways. NT by Fussbett 12/05/2007, 12:52pm PST NEW
                Re: I liked it enough. I've spent 3 minutes in worse ways. by Bananadine 12/05/2007, 3:51pm PST NEW
            Re: No points for love, no way to quit. JUST LIKE LIFE?! by Hans Clastorp 12/05/2007, 1:23pm PST NEW
    Richard Garriott's Andy Warhol's Empire NT by Fortinbras 12/04/2007, 7:13pm PST NEW
 
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