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Re: My experience with Phoenix Wright: And Justice For All by FABIO 04/10/2008, 11:58pm PDT
Fortinbras wrote:

First of all it had some dead-ends where it prompts you whether you want to just quit like a little cowardly fag or keep on trying to prove her innocence and there's no real indication that the right answer is "THROW IN THE TOWEL FUCKHEAD" (which of course leads to the plot points where Captain Tits saves your worthless career). So I got marks against me simply because I didn't know when to quit. Doesn't this go contrary to the game's theme of NEVER GIVE UP YOU CAN DO IT IF YOU TRY? If you're going to put deus ex fucking machinas in this game (and they always do) they could at least have the courtesy to let me know when to let them do all the heavy lifting.



Trials and Tribulations was horrible with this.

The last case has multiple ghost possessions, SIX goddamn psychic women, and you convince the court that possession is real (again) yet you cannot just whip out your magical lie detecting gem at that point and render the court system obsolete.

It ends when you excise a ghost from a witness =(
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Apollo Justice by FABIO 04/09/2008, 11:45pm PDT NEW
    That judge would convict a ham sandwich =( NT by Fortinbras 04/10/2008, 12:30am PDT NEW
        That's why you replace him with a liberal revolving door judge NT by FABIO 04/10/2008, 12:52am PDT NEW
            My experience with Phoenix Wright: And Justice For All by Fortinbras 04/10/2008, 6:01pm PDT NEW
                The first game seemed to be turning into that but narrowly avoided it. by Jhoh Creebul, Witch Toucher O_O 04/10/2008, 6:05pm PDT NEW
                Re: My experience with Phoenix Wright: And Justice For All by FABIO 04/10/2008, 11:58pm PDT NEW
    I still didn't come close to finishing 3 because I am really tired of looking up NT by Grumah 04/10/2008, 4:41am PDT NEW
 
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