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by Ice Cream Jonsey 10/13/2008, 10:11pm PDT |
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Theodore Rex DX wrote:
"But regardless, in deciding if (and how) Braid is an artistic success, whichever side of the discussion you wind up on, I think the fact that the discussion exists in the first place means Braid has succeeded."
Braid has succeeded ... because some people think it's a success and some people think it's a failure. This makes sense because you think it makes sense and I think it's utterly retarded horseshit.
I took this to be a scathing dick-in-the-ass inserted into all other computer games released recently. The possibility of games as art makes you feel like an idiot for even bringing it up with most of the shit put on the shelves in the last couple of years. At least Braid warrants discussion of that possibility, and at no point can anyone point to an 80-minute cut scene or Cloud's girlfriend dying or whatever, which is the tactic (which is not helping at all) used by most people writing Ebert.
But yeah, it's like the humor in Portal. Many games should be at least that humorous, as a minimum. Most games can't/don't come close to Braid for graphics and sound, and Braid should be the minimum we'd expect in a better world filled with better game developers.
ICJ
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Fuck you. by Theodore Rex DX 10/13/2008, 9:12pm PDT
Re: Fuck you. by Theodore Rex DX 10/13/2008, 9:30pm PDT
Re: Fuck you. by Ice Cream Jonsey 10/13/2008, 10:11pm PDT
Art is for fags. NT by Worm 10/13/2008, 10:34pm PDT
Re: Fuck you. by Theodore Rex DX 10/13/2008, 11:38pm PDT
half life is pretty much the opposite of everything you said NT by 888 10/14/2008, 1:32am PDT
So? NT NT by Theodore Rex DX 10/14/2008, 5:50am PDT
Re: Fuck you. by Quentin Beck 10/14/2008, 2:36am PDT
Re: Fuck you. by Theodore Rex DX 10/14/2008, 5:49am PDT
Oh OK, now I see the answer to my question. NT by Quentin Beck 10/14/2008, 11:20am PDT
Does the name Jonathan Mak mean nothing to you?! NT by I Love Games 10/14/2008, 11:31am PDT
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