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by Ice Cream Jonsey 01/29/2009, 5:21pm PST |
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It's a text game bu Aaron Reed that just came out, and it looks to be the largest one, in terms of content, out there.
http://lacunastory.com/
-- Dynamic room descriptions that change based on the time of day, weather, tides, and what you've learned. Explore the island of Lacuna plus four other worlds.
-- Complex characters who can converse, remember, form opinions, and follow their own agenda. You'll develop a unique relationship with the game's characters that affects which of them are most important to your own personal story.
-- A novice-friendly keyword navigation system that simplifies input by using the same syntax for moving, examining, and conversing. Other ease of use features include a built-in tutorial, smarter command parsing, more helpful error messages, and typo correction.
-- Ditch the compass and navigate via relative directions, landmarks, following other characters and approaching distant items.
-- A drama manager that tries to detect when you're getting stuck or bored and introduces new story elements to provide hints.
-- Choose between story mode or puzzle mode to experience Blue Lacuna the way you like best.
And a lot of those things are classic frustrations experienced by new players of IF, so I'm going to check it out with the hopes that it smooths gameplay.
ICJ |
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