Forum Overview
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Gamerasutra
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Re: games that stand the test of time, or don't
[quote name="N"][quote name="Ice Cream Jonsey"] The first game I'd like to talk about is <b>Wasteland</b>. This is an amazing role playing game, and the only one that has ever existed that put a real premium on your character's intelligence over brawn. The publisher made a decision that is unforgivable - you need to consult the manual for the game's plot and story. Text compresses really well. Things compress none more better. I can't remember if the screenshot up above shows text at mode 40 or 80 (I think 40) but even still, there was a text box area that could give you everything that was presented in the manual. But they didn't do it that way because of copy protection. So if you're playing Wasteland in 2010, you have to sit there like an asshole with either a text file open, or the manual itself (I bought Interplay's RPG Archives product, or whatever it was called, so I have the manuals to ten of their games together and it's not spiral bound, so it's such an aggravation) and flip back and forth. It ruins the experience. Interplay, the publisher, is out of business. Good! What a bunch of assholes. Of all the games that have been remade, I'm shocked that nobody has done a Wasteland total conversion. [/quote] I think Finster's Mind Maze is (still) the best dungeon in any computer game, ever. Wasteland had a New Game+, which I guess is pretty common nowadays to pad out 'replay value'. More amusingly, you could clone your characters, forming an entire party of your awesome custom dude x5. Yeah, you'd miss out on the Mayor Pedro x Angela Deth romance (that I quite possibly made up entirely), but still. I guess you could make a party out of 3 Angela Deths and 3 Mayor Pedros, which would be creepy and I wouldn't recommend. I count Fallout 1 as a Wasteland total conversion / clone, but that probably isn't recent enough to count.[/quote]