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Gamerasutra
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You know you can use mods to play BG1 in the BG2 engine, right? In case it helps
[quote name="Ice Cream Jonsey"][quote name="fucking newbie"]It's work and tinkering that'll eat up maybe twenty minutes aside from waiting for installs to finish, but with some reading and that fucking Dan Simpson walkthrough's installation tips on gamefaqs, you can import BG1 entirely into BG2, maintain the old visuals except for the UI which isn't all that interesting, set the class, level, spell progression etc structures including weapon specializations up like you want with mechanics from either game or AD&D (of course I did the fabio thing and imported bg1 weapon spec with D&D grandmastery and other bulshit). You can just generally fuck with it to your heart's content. Patch contents can all be individually toggled as on or off and its structure is pretty fuckup-proof overall, though it can get messy with five or six patches in terms of tinkering (your install process will turn into an hour's worth of 'do I want feature x or y?' that resembles house rule creation for actual tabletop gaming if you decide to do what I did and go for maximum tweaking).[/quote] I think at the same time, BG2 is just a more complete, more interesting game. BG1 was fantasy 101 shit, which I realize was the point, but there was nothing there worth playing a second time, in my opinion. But at the same time, I had a hard drive crash and never finished BG2. I should finish BG2 some day. Torment is a game I never got into. I heard nothing but good things about it, and then I finally started it and there is some disembodied floating eye making the universe's worst comments. I chalked it up to, "nerds have no idea what good writing is" and never went back. I assume it gets better. ICJ[/quote]