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Re: Volume 2, right now!
[quote name="laudablepuss"][quote name="Choson"][quote name="FABIO"][quote name="theemu"][quote name="Choson"] I definitely prefer this game to Risk, though, which is the other game these folks love and which bores the shit out of me. More dice-rolling please! Instant conclusion I just reached: the more dice involved in a game, the shittier it actually is. The corollary to that is that D&D is the suckiest game ever invented, which I'm not disagreeing with at all.[/quote] Try getting those people to try History of the World. Its like Risk, but without the stupid card spamming and the one idiot who barricades himself in Australia and just builds armies. Thanks to this game I have been able to completely eliminate Risk from any game discussion without my friends noticing. That said, there is still some dice rolling... theemu[/quote] History of the World is a very good alternative to Risk. Very simple and amusing. That's going in the next roundup! Choson's die-rolling theory is completely wrong though. Diplomacy is not the best game ever made, nor is Cosmic encounter by a longshot, while the awesome Shogun has lots of it. Settlers of Suck has a lot of it though, so he's right there.[/quote] Here, let me restate it so you don't get it twisted: Die-rolling adds nothing to a game, and very often, detracts a great deal. Happy?[/quote] On the contrary, it adds the element of chance. Like what they have in football and ballooning, except quantifiable and on your table. Games with no decisions, where everything is determined by dice, are stupid. But games without any dice aren't smart by default. Beyond those two statements, generalizations aren't usefull. Also, D&D is exactly as fun as the people you play it with. Which might be said of any decent game.[/quote]