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Just got the evil ending.
[quote name="Mischief Maker"]It's like they crossed Etrian Odyssey with the Genesis version of Shadowrun. I mean the latter in both the good and the bad ways. It's a bottomless cyberpunk mission generator if you want it to be. Interestingly, the combat mechanics became more interesting the higher my levels because the numbers generated for equipment made heavy armor worth it compared to the early game where the time penalty of heavy armor isn't worth the 2 extra points of damage mitigation. I suspect the real life of this game lies in the new game+ with the level caps removed. My one complaint is this game has a huge menagerie of enemy types, but keeps them segregated by mission type. You're never going to see pirates fighting alongside corporate security drones and while that makes sense from a lore perspective it makes the battles more repetitive within a single mission. Gonna start a goody-two-shoes party next. I suspect the game has four endings, maybe five.[/quote]