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Re: What are you talking about?
[quote name="Kab(uke) Seme"][quote name="FABIO"]I still think no game has done this better than Lufia 2. Enemies didn't move unless you did. Each step was like taking a turn, and enemies had different patterns. Some would take a step for every one you took, some every other, some would stand still for 5 steps then charge as far as possible in one direction. You could stun them if you lined up directly with them. The whole thing was like a chess mini-game. Fuck, that game had the most fun dungeons I've ever played. In hindsight it's a better game than the SNES final fantasies. I think I'll go snag the ROM and replay it right now.[/quote] I'll give it a spin. [quote]Let me just throw in another tidbit on SO3's graphics. The character models suffer from pretty extreme jaggedness. So much so that when placed over the gorgeous backgrounds, it seems like a really bad bluescreen effect. Why does everything has to be 3D these days? Disgaea proved there's still a market for good 'ole sprites.[/quote] This would be a big fat <b>I told you so</b> of post linking where it not for Veronica-Fucking-Umberto. [quote name="<font color="red">Memory Lane</font>"]<font color="pink"><b>Kab(uke)</font></b>: It looks like a bag of ass. <font color="blue"><b>FABIO</font></b>: LORF! This from the person who is excited about <strike>fag-tard-game</strike>Sudeki.[/quote] We were both right, and more importantly, both so very <i>wrong</i>. <font color="black">Also: Yes, Sudeki is such unmitigated shit.</font>[/quote]