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[quote name="Flavio"]I'm going with <a href="http://www.caltrops.com/pointy.php?action=viewPost&pid=42141">Bomb mexico's original thesis</a>. It's for people who either suck at RTS and love spending hours behind invincible turret walls, or people who suck too much at starcraft to survive the first five minutes of rushing to get into any of the more advanced strategies. They turn to TA and manage to survive as everything plays out over ten hours of super slow mo until they actually manage to start building a secondary base on some guy's flank (in preparation of building more turrets, until someone wins the turret race and builds a big enough turret to reach the other guy's base) and they're all WOW because it's the first time they've managed to pull of any sort of tactic besides dying, even though that stuff happens several times over a 15-20 minute game of starcraft or 10 minute game of Dawn of War. "Starcraft? PSH, go back to your mindless zergling rush! In TA I sent a <b>cloaked unit</b> around <b>the flank</b> and <b>built a second base!</b>" [/quote]