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Most games have sound cues... by Lurker 410942 05/21/2014, 5:24am PDT
But they're not usually as important as they are in HB. Most enemies in Dark Souls, for example, give off some kind of sound before you hear them, but there's also shadows and giant glowing messages that say, "Ambush left" so it's just one of many. You might be at a slight disadvantage, but I can only think of a few games where you'll be in trouble if you just turn the sound off and play some podcasts. The Bit.Trip games maybe, but those are more bullshit pixel perfect jumps than anything.

I think it stems from the fact that if you quickly look away from the screen to watch TV or something, you can snap right back and get oriented pretty easily. I usually find that hard to do with sound since I'm more likely to try and focus on both, have it come in as a huge mess, and not gain anything from any source. Focusing your hearing is a lesser used skill, so when it's forced in a videogame, it's way more noticeable.
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Heavy Bullets is pretty good by Hans Clastorp 05/17/2014, 5:07pm PDT NEW
    Also they gave out 10% off coupons to a number of people. by Worm 05/17/2014, 7:55pm PDT NEW
    The victory music is excellent by Lurker 340924 05/19/2014, 12:30am PDT NEW
        That sounded negative. It really is excellent. by Lurker 340924 05/19/2014, 2:35am PDT NEW
            Re: That sounded negative. It really is excellent. by Hans Clastorp 05/20/2014, 7:45pm PDT NEW
            You'd like Space Giraffe, it plays right in to your synesthetic immersion thesis NT by Jerry Whorebach 05/20/2014, 8:00pm PDT NEW
                Most games have sound cues... by Lurker 410942 05/21/2014, 5:24am PDT NEW
                    V.0.17 fixed the last boss by Lurker 340924 05/27/2014, 8:43am PDT NEW
    This is out now by Hans Clastorp 09/18/2014, 11:09am PDT NEW
    I have a 25% off coupon for Heavy Bullets. by kate leth 10/04/2014, 10:41pm PDT NEW
        Here's my let's play of Heavy Bullets. by kate leth 10/04/2014, 10:45pm PDT NEW
 
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