Forum Overview :: Gamerasutra
 
Metroidvania by Long time, long time 08/08/2017, 8:11am PDT
As an aside, how did Castlevania ascend to get half credit for the non-linear platformer trope when two Metroids were released far before Symphony of the Night?

It's certainly handy that we have this single word to describe the feature, and I guess that probably answers my question. But even Mega Man games were non-linear platformers where you build your character up to allow you to re-tackle harder/impossible levels.
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Dead Cells by Rafiki 08/06/2017, 9:09pm PDT NEW
    Metroidvania by Long time, long time 08/08/2017, 8:11am PDT NEW
        Three Metroids! There was one for the Gameboy by Rafiki 08/08/2017, 8:29am PDT NEW
            Simon's Quest WAS a terrible game! by fabio 08/08/2017, 9:24am PDT NEW
        Metroidvania is one of those words that gets thrown around proportionately to by how much fun it is to say. 08/08/2017, 9:48am PDT NEW
    Just got it. I'm liking it too. by Mischief Maker 03/09/2018, 5:04pm PST NEW
 
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