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99. Mine Storm (1982, Vectrex) by Ice Cream Jonsey 06/17/2026, 10:26am PDT
99. Mine Storm
Creator: John Hall, for General Consumer Electronics
Genre: "Arcade", / Space Shooter
Year: 1982
Platforms: Vectrex
Mobygames link
Available through: Emulators such as VecX and MiSTER FPGA

Inspired by Asteroids, this is the "pack in" game for Vectrex, only there was no cartridge you needed. All Vectrexes have this if you start a Vectrex with no cartridge.

Like Asteroids, the motion is Newtonian when it shouldn't be. In space, nothing should slow you down, but you do slow down in this (ostensibly due to the small screen) and the rate that you slow is much, much quicker than what you may be used to in Asteroids. So the feel is different, but again, with the smaller screen it works. Your thrusting is quick and precise, with directed moves. Giggity.

But let's take a step back. The Vectrex was a home video game console with vector graphics. It had a 9" screen. There is a certain pleasure to putting one of these on a desk and firing it up and playing a game on it, and Mine Storm popping off before you even have a cartridge is pretty cool. There was a discussion about a console's first game being its best game, and I think that for the pre-homebrew wave, Mine Storm is the best Vectrex game.

The idea behind Mine Storm is that some ships are at first going to stay still as you blast them, then we progress through more levels where shooting them has them kamikaze toward you. This was 1982, so the concept of losing a conflict because you sent trained pilots straight toward the enemy in an attempt to kill them was a successful, confident, battle-tested tactic.

I think medium, or platform is important. Super Mario Bros. was available as a NES cartridge for your home and on a Play Choice 10 machine in an arcade, where you paid for time. The arcade version has you standing up, playing with a joystick under an artificial time/quarter constraint. The home version just went for $3 million for a copy. These things matter; Mine Storm may not look like much on a YouTube video or while emulated, but the glow of the vectors and pleasure of precision shooting still holds up.



PREVIOUS NEXT REPLY QUOTE
 
The 100 Greatest Video Games of All-Time NT by Ice Cream Jonsey 06/16/2026, 10:56pm PDT NEW
    Re: The 100 Greatest Video Games of All-Time by Ice Cream Jonsey 06/16/2026, 11:27pm PDT NEW
        Finally the definitive, objectively true, list NT by E. L. Koba 06/18/2026, 2:56pm PDT NEW
            My middle name was going to be "Objective" before by Ice Cream Jonsey 06/18/2026, 5:30pm PDT NEW
    100. Scorched Earth (1991, DOS) by Ice Cream Jonsey 06/16/2026, 11:28pm PDT NEW
        I loved this one as a kid. There was a Mac version which was pretty good. by blackwater 06/20/2026, 3:11pm PDT NEW
            Re: I loved this one as a kid. There was a Mac version which was pretty good. by Ice Cream Jonsey Today, 10:06am PDT NEW
    99. Mine Storm (1982, Vectrex) by Ice Cream Jonsey 06/17/2026, 10:26am PDT NEW
        Yeah, no emulator gets that iconic vector look right. by Mischief Maker 06/17/2026, 1:04pm PDT NEW
            It will appear later in the list! by Ice Cream Jonsey 06/17/2026, 1:30pm PDT NEW
    98. NASCAR Racing 4 (2001, Windows 98) by Ice Cream Jonsey 06/17/2026, 11:20pm PDT NEW
        A phenomenal choice. by pinback 06/18/2026, 5:46am PDT NEW
            Puppygames made a version of that: by Mischief Maker 06/18/2026, 5:59pm PDT NEW
                Dammit! That was supposed to be a reply to the paradroid post. NT by Mischief Maker 06/18/2026, 6:00pm PDT NEW
    97. Paradroid (1985, Commodore 64) by Ice Cream Jonsey 06/18/2026, 5:29pm PDT NEW
    96. The Legend of Zelda (1986, NES) by Ice Cream Jonsey 06/19/2026, 9:07pm PDT NEW
        Did any other games get the gold cartridge treatment? NT by Mischief Maker 06/20/2026, 1:06pm PDT NEW
            Z2 NT by judgement day 06/20/2026, 1:35pm PDT NEW
                Action 52? NT by hehehe 06/20/2026, 9:29pm PDT NEW
 
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