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Forum Overview
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Gamerasutra
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by laudablepuss 06/02/2003, 4:58pm PDT |
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Ice Cream Jonsey wrote:
laudablepuss wrote:
Dunno why GTA always has to include one hideously difficult mission (at least) but there it is. The controls are maximally difficult for that fucking helicopter, especially since my keyboard has no number pad. :(
I hate the fucking timer on the RC mission. Seven minutes to basically learn a new goddamn game -- it's fucking RETARDED. Guys who have had real, physical RC helicopters for years still find that they produce a digger now and then. And these assholes at Rockstar are cool with bringing their game of rampaging, senseless violence to a screeching halt in this manner.
In addition to killing the guards with the blades, you need to "practice" by doing the run over and over again before you touch that first bomb. Well, Christ, there's no way anyone thinks like that off the bat in a game like GTA:VC. If I wanted to engage in meticulous planning and faggotry detail I'd go play the same underfunded and underexposed RTS game that has seemingly been reviewed in each issue of CGW for the last 8 months. But why even bother to have the timer there when the only way to get good enough at running the copter is to not set it off?
VC is better than GTA3 from what I've seen so far because the use of timers as sko lame attempt to increase "replayability" is severely lessened, but they need to get rid of them completely for the next one.
Sorta along these lines, I was surprised and quite pleased when the mission to kill the delivery boy turned out to be a simple case of running over his suped up faggio. When I got the mission, visions of the Armored Van of Death came to mind. But that kid was a chunky smear in no time flat. Gotta love it.
Also -- Jesus, bud, what kind of keyboard are you running with that doesn't have a number pad? Big blue eventually came out with a replacement for the ol' chiclet style one, y'know. It's not wireless, but it's all right otherwise. I'll hook you up.
the dark and gritty...Ice Cream Jonsey!
It's a terminal keyboard. It looks cool. I like it. And for every single game ever made, it's perfectly fine, except for this one shitty fucking mission. I love how you can't just remap the goddam controls. |
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Vice City by foogla 06/02/2003, 2:24pm PDT 
Re: Vice City by curst 06/02/2003, 2:32pm PDT 
What he said. by laudablepuss 06/02/2003, 4:08pm PDT 
Re: What he said. by Jhoh Creexul 06/02/2003, 4:10pm PDT 
DUR! by laudablepuss 06/02/2003, 4:17pm PDT 
Re: DUR! by Jhoh Creexul 06/02/2003, 4:34pm PDT 
Re: What he said. by Ice Cream Jonsey 06/02/2003, 4:37pm PDT 
What can I say, I like my shitty keyboard. by laudablepuss 06/02/2003, 4:58pm PDT 
VC controls, keyboard, film studio by Ice Cream Jonsey 06/02/2003, 5:49pm PDT 
film studio by Fussbett 06/02/2003, 6:57pm PDT 
Re: What he said. by foogla 06/02/2003, 5:09pm PDT 
SPOILER!!!!!!!!!!!! for the second Film Studio mission by curst 06/02/2003, 7:00pm PDT 
On second thought, I guess I meant the Fourth mission by curst 06/02/2003, 7:04pm PDT 
ALL YOUR CONTROL PROBLEMS SOLVED ......... by PS2FAG 06/03/2003, 11:04am PDT 
the most frustrating VC mission by FABIO 06/02/2003, 7:56pm PDT 
Re: the most frustrating VC mission by Rightbug 06/03/2003, 10:44am PDT 
Re: the most frustrating VC mission by foogla 06/03/2003, 10:59am PDT 
Re: the most frustrating VC mission by Rightbug 06/03/2003, 1:13pm PDT 
Endgame impossibilities by foolio 06/05/2003, 1:12am PDT 
Bitmap Bros Endgames by FABIO 06/05/2003, 7:42am PDT 
Advice on how to pull this off by Senor Barborito 06/02/2003, 7:07pm PDT 
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