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by Jerry Whorebach 05/23/2007, 7:57pm PDT |
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George Broussard wrote:
Just to head off any questions. Real-time in game asset, like the last job ad shot. Taken from a game level with a dark background, on purpose, because we wanted to focus attention on the character.
Question for Mr. Broussard: at this point in time, could any one of Duke Nukem Forever's "game levels" not be described as a black, featureless void? And please, phrase your answer in the form of shamed silence. |
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